What is it about?

This chapter explains the practical processes involved in developing teacher candidates' STEAM competencies and fostering STEAM-oriented thinking skills through the structuring of a STEAM-based learning environment. It highlights the importance of hands-on learning, encouraging teacher candidates to actively engage in the lesson design process by developing individual projects. Additionally, it explores how evaluating and refining these projects contributes to a more effective and dynamic educational approach.

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Why is it important?

Experience-based STEAM competencies not only enhances their understanding of STEAM principles but also equips them to create engaging and effective learning experiences for their future students. Additionally, this study emphasizes the importance of enabling teacher candidates to structure the STEAM-based learning process using their own creative approaches. In today's educational landscape, developing creative pedagogical approaches is essential for teachers, as it provides a strong foundation for structuring effective and innovative teaching methods.

Perspectives

The chapter adopts a reflective and iterative perspective, emphasizing the continuous development of STEAM design through critical refinement. By positioning teacher candidates as both learners and designers, it underscores the importance of hands-on experience in shaping their pedagogical competencies. This perspective aligns with the evolving nature of education, where adaptability, innovation, and interdisciplinary thinking play a central role in shaping future learning environments.

SUZAN DUYGU ERİŞTİ
Anadolu Universitesi

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This page is a summary of: STEAM-Oriented Instructional Design in Visual Arts Teacher Education in Türkiye, December 2024, Brill,
DOI: 10.1163/9789004714748_016.
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