What is it about?
Recent years have shown that we are steadily getting closer to industrial applications of quantum computing. As such it is important to teach quantum computing concepts to users to allow them to incorporate quantum computing into their toolbox. As educational research has shown the potential of game-based learning in the past years, we are thus proposing QRogue, an educational game with Rogue-like elements targeted at computer science students. The game’s goal is to teach the math behind quantum computing in a playful environment with analogies to this technology’s counterintuitive fundamentals. To gather first feedback and stir the further development, we conducted a user study – involving playtesting and a post-experience survey – with eight students showing that the game was positively received but requires further tuning of the onboarding process and of the in-game feedback provided to players.
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This page is a summary of: Introducing QRogue: Teaching Quantum Computing Using a Rogue-like Game Concept, April 2023, ACM (Association for Computing Machinery),
DOI: 10.1145/3582437.3587177.
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