What is it about?
The impact of different transitions between two virtual reality (VR) environments is still an open research question, and related work often serves only an isolated view on different techniques, i.e., with low ecological validity. The purpose of this study was to start closing this gap and evaluate the impact of six transitions while the user is solving a task that keeps them engaged. Therefore, we first propose a suitable and reproducible task design. Then we evaluate the six transitions in a user study. The results show that in contrast to prior work, the users preferred a short and efficient transition against a transition that was designed to achieve higher interactivity and continuity but was perceived as more cumbersome to use.
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This page is a summary of: Keep it simple? Evaluation of Transitions in Virtual Reality, April 2023, ACM (Association for Computing Machinery),
DOI: 10.1145/3544549.3585811.
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