What is it about?

We present HUGO, a device designed in a human-centered process, triggering the mechanoreceptors in our skin thus enabling people to experience the touch of digitized surfaces “in-the-wild".

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Why is it important?

Imagine being able to touch virtual objects, interact physically with computer games, or feel items that are located elsewhere on the globe. The breadth of applications of such haptic technology would be diverse and broad. Interestingly, while excellent visual and auditory feedback devices exist, cutaneous feedback devices are in infancy stages.

Perspectives

Touching virtual and remote objects is one of the next technology leaps that will disrupt our lives.

Lihi Zelnik-Manor
Technion Israel Institute of Technology

Read the Original

This page is a summary of: HUGO, a High-Resolution Tactile Emulator for Complex Surfaces, April 2023, ACM (Association for Computing Machinery),
DOI: 10.1145/3544548.3581064.
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