What is it about?
MeshNCA directly creates dynamic textures on 3D meshes without UV maps. MeshNCA's training targets include PBR textures, text prompts, and motion-vector fields. Trained only on an Icosphere mesh, we create textures on unseen meshes and interactively edit the synthesized textures, both in real time. Our online demo showcases the capabilities.
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Photo by Viktor Forgacs on Unsplash
Why is it important?
Check out our demo at https://meshnca.github.io to see the capabilities of our method. The demo runs in real time on smartphones and computers.
Read the Original
This page is a summary of: Mesh Neural Cellular Automata, ACM Transactions on Graphics, July 2024, ACM (Association for Computing Machinery),
DOI: 10.1145/3658127.
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