What is it about?
This is a new method for automatically generating shapes. The idea is to provide an example of the shape you want to generate and my method will automatically create shapes like it. My method works by first disassembling the shape into small pieces and then assembling new shapes by gluing the pieces together. My method tries to find simple rules where we replace different shapes with other shapes.
Featured Image
Why is it important?
People making video games or animated movies often need to create lots of complicated shapes and geometry. This is a very useful tool to help them do this. They would only need to provide a small simple example of the shape they want to produce and my method would automatically generate lots of interesting shapes like it. For example, if someone want to create a city of buildings, they would only need to provide a few buildings.
Read the Original
This page is a summary of: Example-Based Procedural Modeling Using Graph Grammars, ACM Transactions on Graphics, July 2023, ACM (Association for Computing Machinery),
DOI: 10.1145/3592119.
You can read the full text:
Contributors
The following have contributed to this page