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This paper modifies an existing video game to research the impact of stress on human foraging behaviour. The modification entailed the creation of two different environment, one friendly and the other hostile. The friendly environment was removed of any stress, with bright colours. On the other hand, the hostile environment was dark and integrated predators to emulate a foraging stress like situation.

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This page is a summary of: Modifying a Game to Study the Impact of an Hostile Environments on Foraging Behavior, April 2023, ACM (Association for Computing Machinery),
DOI: 10.1145/3582437.3587199.
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