What is it about?
Foveated rendering enables efficient rendering for head-mounted displays by reducing image quality in the periphery. We propose a novel enhancement technique that further reduces the computational cost by replacing fine spatial details with inexpensive procedural noise tuned to the underlying content and the limitations of human perception.
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Why is it important?
Our work will enable better quality real-time rendering on VR headsets. It is an important step towards the goal of completely realistic real-time VR. Our work also highlights how interesting our perception of the world is and how we can trick the human brain using visual content.
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This page is a summary of: Noise-based enhancement for foveated rendering, ACM Transactions on Graphics, July 2022, ACM (Association for Computing Machinery), DOI: 10.1145/3528223.3530101.
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