What is it about?
In this paper we present a number of key areas of consideration and issues facing the design, evaluation, and use of therapeutic videogames.
Featured Image
Read the Original
This page is a summary of: Help over harm: practical and ethical considerations for the evaluation and deployment of therapeutic games, Mental Health and Social Inclusion, December 2022, Emerald,
DOI: 10.1108/mhsi-11-2022-0080.
You can read the full text:
Contributors
The following have contributed to this page