What is it about?

In this paper we outline the proposed initial evaluation of a videogame designed to help improve wellbeing in adults.

Featured Image

Why is it important?

The role of digital technologies continues to expand its influence in the field of healthcare. Remote interventions and supportive technologies have potential to reduce burden on face-to-face healthcare provision and to reach and support individuals otherwise unknown to professional services.

Read the Original

This page is a summary of: Research protocol for a preliminary evaluation of a gamified tool for adult wellbeing, Mental Health and Social Inclusion, January 2023, Emerald,
DOI: 10.1108/mhsi-01-2023-0001.
You can read the full text:

Read

Contributors

The following have contributed to this page