What is it about?
Acting in an increasingly complex and dynamic global world requires students to analyze and discuss professionally many of the international challenges that the world is facing due to globalization. The purpose of this paper is to describe and evaluate the implementation of information and learning technologies (ILTs) in the practical case of the web-based negotiation game “Surfing Global Change (SGC),” which fosters holistic thinking and consensus building. The paper analyzes the technological and social processes during the game and provides a brief overview of its content, in this case the migration and refugee crisis in Austria in 2015.
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Why is it important?
The implementation of ILTs in university learning environments enhances student motivation and optimizes learning experiences. By slipping into different roles, taking perspectives and finding a consensus, SGC fosters holistic thinking, sensitivity, negotiation and problem-solving skills, which are essential in a variety of multi-cultural settings.
Perspectives
Holistic thinking and consensus building are essential competences for theorists and practitioners in a variety of fields, including mitigation and adaptation to climate change, disaster risk reduction, migration and also business studies. SGC offers participants in a partly web-based game setting to train these skills. The findings of this paper are based on a single case study and a single participant’s viewpoint. Participants’ perspectives of, experiences with and evaluations of ILTs are essential to improve the quality of web-based learning tools, such as SGC.
Carolin-Anna Trieb
Karl-Franzens University, Graz
Read the Original
This page is a summary of: Application of learning technologies to promote holistic thinking and consensus building in global studies, International Journal of Information and Learning Technology, November 2016, Emerald,
DOI: 10.1108/ijilt-01-2016-0005.
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