What is it about?

Can players in online games claim to have any ownership over the objects and characters that they use, or do these remain with the commercial companies that develop them?

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Why is it important?

Online games have become an increasingly important economic sector, with millions of dollars spent on and in them every year.

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This page is a summary of: Virtual rights? Property in online game objects and characters, Information & Communications Technology Law, June 2008, Taylor & Francis,
DOI: 10.1080/13600830802204195.
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