What is it about?

This is a meta analysis of a decade of research in a VR Lab claiming that it is possible with the right tools and procedure to enhance IQ.

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Why is it important?

Some say that technology is hurting the next generation's cognitive abilities. This paper demonstrate through a large body of studies the opposite.

Perspectives

It is a personal account of a decade long efforts to study the impact of VR on a variety of cognitive skills.

Professor David Passig
Bar Ilan U

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This page is a summary of: Revisiting the Flynn Effect through 3D Immersive Virtual Reality (IVR), Computers & Education, October 2015, Elsevier,
DOI: 10.1016/j.compedu.2015.05.008.
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