What is it about?
Theoretical concepts are essential to teaching in different areas. However, approaching them during classes can be a challenge so as not to bore students. Educational games can make teaching more dynamic and motivate students to learn. In this scenario, this paper establishes guidelines that contemplate the desired requirements for the educational game's development with motivational quality.
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Why is it important?
The definition of guidelines helps the obtaining of solutions, regardless of the topics and areas covered, which effectively contemplate the motivational quality desired for educational games. Besides, the simultaneous application of the guidelines in the development of a prototype, in addition to attesting its applicability, provides concrete support on which mechanisms can be implemented in games to meet the established guidelines, unlike research that only lists some guidelines without showing their applicability.
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This page is a summary of: Guidelines for the development of educational games to motivate the learning of theoretical concepts in Engineering and Computing courses, Computer Applications in Engineering Education, January 2021, Wiley,
DOI: 10.1002/cae.22387.
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