All Stories

  1. Enhancing Writing Achievement Through a Digital Learning Environment: Case Studies of Three Struggling Adolescent Male Writers
  2. Game-based learning: creating a multidisciplinary community of inquiry
  3. Teachers can use games to enhance student engagement, disciplinary literacy, and content knowledge.
  4. Designing game-based learning environments for elementary science education: A narrative-centered learning perspective
  5. Fifth Graders' Flow Experience in a Digital Game-Based Science Learning Environment
  6. Enhancing 5th graders’ science content knowledge and self-efficacy through game-based learning
  7. Energizing Project-Based Inquiry: Middle-Grade Students Read, Write, and Create Videos
  8. The New Learning Ecology of One-to-One Computing Environments
  9. Problem Solving and Game-Based Learning: Effects of Middle Grade Students' Hypothesis Testing Strategies on Learning Outcomes
  10. The Case for Social Agency in Computer-Based Teaching: Do Students Learn More Deeply When They Interact With Animated Pedagogical Agents?
  11. MACRO‐BASED, MICRO‐BASED, AND COMBINED STRATEGIES IN TEXT PROCESSING
  12. Learning from a lecture: Effects of comprehension monitoring
  13. Effects of Schema-Based and Text Structure-Based Cues on Expository Prose Comprehension in Fourth Graders
  14. Metacognition and Reading: Implications for Instruction
  15. Fifth Graders' Flow Experience in a Digital Game-Based Science Learning Environment
  16. New Technologies, New Horizons