All Stories

  1. Beat Machine: Embracing the Creative Limitations and Opportunities of Low-Cost Computers
  2. Handbook on the Geographies of Creativity
  3. Beat Machine: Embracing the creative limitations and opportunities of low-cost computers
  4. Creative improvisation with a reflexive musical bot
  5. Interaction Design for Metacreative Systems
  6. Stimulating Creative Partnerships in Human-Agent Musical Interaction
  7. The relationship of musician and machine in live coding performances
  8. Editorial
  9. Fostering experimental practice in music technology teaching programs.
  10. Programming music in the Python language
  11. Editorial
  12. What is musicianship and how do we teach it?
  13. Techniques for automated composition of music using principles of how humans hear musical structure.
  14. Programming music using Python
  15. Music Technology and Education: Amplifying Musicality
  16. Generative music video composition: using automation to extend creative practice
  17. Meaningful music making on the iPad
  18. Factors contributing to an impression of machine agency in a musical performance.
  19. Collaborative Digital Media Performance with Generative Music Systems
  20. eBILITY: from tool use to partnerships
  21. The Extended Composer
  22. Note sequence morphing algorithms for performance of electronic dance music
  23. Changing Musical Emotion: A Computational Rule System for Modifying Score and Performance
  24. Visualizing digital media interactions
  25. Communities of sound: Examining meaningful engagement with generative music making and virtual ensembles
  26. Interacting with algorithmic musical processes through code
  27. Generative Music Editorial
  28. Digital Technology and Education: Context, Pedagogy and Social Relations
  29. Controlling musical emotionality: an affective computational architecture for influencing musical emotions
  30. Dynamic media arts programming in impromptu
  31. Comparing the musical results of melody generating algorithms.
  32. Roger Dean, Hyperimprovisation: Computer-Interactive Sound Improvisation, softcover and CD-ROM. A-R Editions, Middleton, WI, USA, 2003. 156 pp., appendices, references, index. ISBN 0-89579-508-6.
  33. Music technologies as a tool, instrument, and medium.
  34. Digital Technology and the Study of Music
  35. Teaching Synthesizer Performance