Current affiliation: Nanyang Technological UniversitySubject: SociologyPrimary location: Singapore
Published in:Journal of Contemporary EthnographyPublication date:2014-09-22
This article provides a very insider's perspective on being subcultural in southeast Asia in the early 21st century. It takes the experiences of on...
Published in:Deviant BehaviorPublication date:2015-10-16
This study looks at a sample of young Singapore fans of K-pop music. It shows how an extreme fan identity ("sasaeng") has been created and circulat...
Published in:Simulation & GamingPublication date:2014-08-01
Published in:Studies in Symbolic InteractionPublication date:2014-08-11
Published in:Justice QuarterlyPublication date:2010-08-01
Published in:Encyclopedia of Social DeviancePublication date:Not available
Published in:Not availablePublication date:2013-01-14
Published in:Symbolic InteractionPublication date:2012-08-01
Coordinated Action in the Massively Multiplayer Online Game World of Warcraft
Published in:Studies in Symbolic InteractionPublication date:2010-01-01
Published in:2010 International Conference on CyberworldsPublication date:2010-10-01
Published in:Sociology CompassPublication date:2008-03-01
Published in:The SAGE Encyclopedia of Qualitative Research MethodsPublication date:Not available
Published in:Social ProblemsPublication date:2008-05-01
Published in:Sociology CompassPublication date:2007-11-01
Published in:Deviant BehaviorPublication date:2007-03-19
Published in:Journal of Contemporary EthnographyPublication date:2006-04-01
Straightedge Subculture, Music, and the Internet
Published in:Symbolic InteractionPublication date:2005-02-01
Published in:Urban Affairs ReviewPublication date:2003-01-01
Published in:Pedagogy Culture and SocietyPublication date:2005-07-01
Published in:City and CommunityPublication date:2002-06-01
Published in:Symbolic InteractionPublication date:2007-11-01
Published in:Studies in Symbolic InteractionPublication date:2016-09-26
How do K-pop fans deal with the negative labels about them that circulate in the mass media and online? Using a variety of data sources, including ...
Published in:Not availablePublication date:2015-11-19
My chapter (ch.11: "Playing Games) considers what is fun and not fun about playing contemporary games, including card games, board games, role-play...
Published in:Crime Media Culture An International JournalPublication date:2017-01-27
What does it mean to be a hijabista or a hijabster? These are terms that increasingly move through mass and social media, but their meanings are n...
Published in:YoungPublication date:2018-04-23