All Stories

  1. Disruptive behaviors, antisocial attitudes, and aggression in young offenders: Comparison of Adverse Childhood Experience (ACE) typologies
  2. Child maltreatment and protective assets in the development of internalising and externalising problems: A study of youth offenders
  3. Relationship between Adverse Childhood Experiences and substance use in youth offenders in Singapore
  4. Active Bilingualism in Aging: Balanced Bilingualism Usage and Less Frequent Language Switching Relate to Better Conflict Monitoring and Goal Maintenance Ability
  5. Self evaluations of children with Specific Learning Difficulties
  6. Reading and spelling gains following one year of Orton-Gillingham intervention in Singaporean students with dyslexia
  7. Enhancing perceptual and attentional skills requires common demands between the action video games and transfer tasks
  8. Playing a puzzle video game with changing requirements improves executive functions
  9. Are videogame training gains specific or general?
  10. Enhancing Cognition with Video Games: A Multiple Game Training Study
  11. Puzzle Video Game Training Improves Executive Function
  12. The effects of caffeine and expectancy on attention and memory