All Stories

  1. Virtual Reality Assessment and Customization Using Physiological Measures: A Literature Analysis
  2. Learning about serious game design and development at the K-12 level
  3. Pseudo-haptics: leveraging cross-modal perception in virtual environments
  4. Let's Play Together
  5. A Serious Game for Anesthesia-Based Crisis Resource Management Training
  6. Using a Social Educational Network to Facilitate Peer-Feedback for a Virtual Simulation
  7. An experimental training support framework for eye fundus examination skill development
  8. A low-fidelity serious game for medical-based cultural competence education
  9. Low-end haptic devices for knee bone drilling in a serious game
  10. A course on serious game design and development using an online problem-based learning approach
  11. EEG-based assessment of video and in-game learning
  12. Power defense
  13. Three Different Modes of Avatars as Virtual Lecturers in E-learning Interfaces: A Comparative Usability Study~!2010-04-10~!2010-05-24~!2010-09-02~!