All Stories

  1. Surprise Me If You Can
  2. Interpretation-driven mapping: A framework for conducting search and rerepresentation in parallel for computational analogy in design
  3. Modeling Expectation for Evaluating Surprise in Design Creativity
  4. A Process Model for Crowdsourcing Design: A Case Study in Citizen Science
  5. Data-intensive evaluation of design creativity using novelty, value, and surprise
  6. NatureNet
  7. Gesture-based interaction design
  8. Conveying interactivity at an interactive public information display
  9. Investigating intuitiveness and effectiveness of gestures for free spatial interaction with large displays
  10. Teaching Evolutionary Design Systems by Extending “Context Free”