All Stories

  1. Online monitoring of the social presence effects in a two-person-like driving video game using near-infrared spectroscopy
  2. Clarifying the interaction types in two-person neuroscience research
  3. A new research trend in social neuroscience: Towards an interactive-brain neuroscience
  4. Appraisal of a copresent observer as supportive activates the left inferior parietal lobule
  5. Distinctive activation patterns under intrinsically versus extrinsically driven cognitive loads in prefrontal cortex: A near-infrared spectroscopy study using a driving video game