All Stories

  1. Perceived Realism of Pedestrian Crowds Trajectories in VR
  2. Velocity based group simulation
  3. Emotion Analysis and Classification: Understanding the Performers' Emotions Using the LMA Entities
  4. Optimization-based computation of locomotion trajectories for crowd patches
  5. A Data-Driven Framework for Visual Crowd Analysis
  6. The PAG Crowd: A Graph Based Approach for Efficient Data-Driven Crowd Simulation
  7. Reconstruction of Everyday Life in 19th Century Nicosia
  8. Learning Crowd Steering Behaviors from Examples