All Stories

  1. Risk Preferences in Surrogate Decision Making
  2. Criteria for conceptualizing behavioural addiction should be informed by the underlying behavioural mechanism
  3. Book Review: Empiricism and Language Learnability
  4. Loss of Control as a Discriminating Factor Between Different Latent Classes of Disordered Gambling Severity
  5. Why are Some Games More Addictive than Others: The Effects of Timing and Payoff on Perseverance in a Slot Machine Game
  6. Toward a Psychology of Surrogate Decision Making
  7. The role of verbal and pictorial information in multimodal incidental acquisition of foreign language vocabulary
  8. Who’s been framed? Framing effects are reduced in financial gambles made for others
  9. Surrogate utility estimation by long-term partners and unfamiliar dyads
  10. Gratefully Received, Gratefully Repaid: The Role of Perceived Fairness in Cooperative Interactions
  11. The Role of Repeated Exposure to Multimodal Input in Incidental Acquisition of Foreign Language Vocabulary
  12. On the latent structure of problem gambling: a taxometric analysis
  13. Value representations by rank order in a distributed network of varying context dependency
  14. Incidental Acquisition of Foreign Language Vocabulary through Brief Multi-Modal Exposure
  15. Learning on the IGT follows emergence of knowledge but not differential somatic activity
  16. BIS impulsivity and acute nicotine exposure are associated with discounting global consequences in the Harvard game
  17. Decisions for Others Become Less Impulsive the Further Away They Are on the Family Tree
  18. Processing of native and foreign language subtitles in films: An eye tracking study
  19. Effects of measurement methods on the relationship between smoking and delay reward discounting
  20. Does the Butcher-on-the-Bus Phenomenon Require a Dual-Process Explanation? A Signal Detection Analysis
  21. Episodic and prototype models of category learning
  22. Similarity and Confidence in Artificial Grammar Learning
  23. An ERP Analysis of Recognition and Categorization Decisions in a Prototype-Distortion Task
  24. Do changes in the subjective experience of recognition over time suggest independent processes?
  25. Melioration behaviour in the Harvard game is reduced by simplifying decision outcomes
  26. The Effectiveness of Feedback in Multiple-Cue Probability Learning
  27. The subjective experience of remembering in artificial grammar learning
  28. Kinship and altruism: A cross-cultural experimental study
  29. Effects of retention intervals on receiver operating characteristics in artificial grammar learning
  30. Repetition priming affects guessing not familiarity
  31. Short Article: Preference Reversals are Diminished when Gambles are Presented as Relative Frequencies
  32. Some decks are better than others: The effect of reinforcer type and task instructions on learning in the Iowa Gambling Task
  33. How does chewing gum affect cognitive function? Reply to
  34. Role of glucose in chewing gum-related facilitation of cognitive function
  35. Subjective measures of awareness and implicit cognition
  36. Does opposition logic provide evidence for conscious and unconscious processes in artificial grammar learning?
  37. Implicit and Explicit Knowledge Decay at Different Rates: A Dissociation Between Priming and Recognition in Artificial Grammar Learning
  38. Recollection, Fluency, and the Explicit/Implicit Distinction in Artificial Grammar Learning.
  39. A re-examination of probability matching and rational choice
  40. A re-examination of melioration and rational choice
  41. Two modes of transfer in artificial grammar learning.
  42. Two modes of transfer in artificial grammar learning.