All Stories

  1. Primitive activity recognition from short sequences of sensory data
  2. Deep feature learning and selection for activity recognition
  3. Cultural Difference in Back-Imitation’s Effect on the Perception of Robot’s Imitative Performance
  4. $$MC^2$$ : An Integrated Toolbox for Change, Causality and Motif Discovery
  5. Learning where to look
  6. Learning interaction protocols by mimicking understanding and reproducing human interactive behavior
  7. Exact multi-length scale and mean invariant motif discovery
  8. Why Should We Imitate Robots? Effect of Back Imitation on Judgment of Imitative Skill
  9. Data Mining for Social Robotics
  10. Introduction
  11. Motif Discovery
  12. Causality Analysis
  13. Theoretical Foundations
  14. Interacting Naturally
  15. Fluid Imitation
  16. Conclusion
  17. Change Point Discovery
  18. Introduction to Social Robotics
  19. Imitation and Social Robotics
  20. Mining Time-Series Data
  21. The Embodied Interactive Control Architecture
  22. Interaction Learning Through Imitation
  23. Learning from Demonstration
  24. Robust learning from demonstrations using multidimensional SAX
  25. "A joint activity theory analysis of body interactions in multiplayer virtual basketball"
  26. Effect of back and mutual imitation on human's perception of a humanoid's imitative skill
  27. Shift density estimation based approximately recurring motif discovery
  28. Human-like motion of a humanoid in a shadowing task
  29. Conversational Informatics
  30. Discussions
  31. Conversation Quantization
  32. Conclusion
  33. From Observation to Interaction
  34. Measurement, Analysis and Modeling
  35. Conversation: Above and Beneath the Surface
  36. History of Conversational System Development
  37. Methodologies for Conversational System Development
  38. Cognitive Design for Discussion Support
  39. Smart Conversation Space
  40. Computer Vision Techniques for Conversational Interaction
  41. Artificial Intelligence and Conversational Intelligence
  42. Scale Invariant Multi-length Motif Discovery
  43. Applications of Simulation and Imitation for Interaction Learning
  44. Exact Discovery of Length-Range Motifs
  45. Learning where to look
  46. Arm pose copying for humanoid robots
  47. Tackling the Correspondence Problem
  48. Approximately Recurring Motif Discovery Using Shift Density Estimation
  49. Unsupervised discovery of basic human actions from activity recording datasets
  50. Fluid Imitation
  51. G-SteX: Greedy Stem Extension for Free-Length Constrained Motif Discovery
  52. CPMD: A Matlab Toolbox for Change Point and Constrained Motif Discovery
  53. Common Sensorimotor Representation for Self-initiated Imitation Learning
  54. On comparing SSA-based change point discovery algorithms
  55. Discovering causal change relationships between processes in complex systems
  56. Incremental gesture discovery for interactive robots
  57. Learning interaction protocols using Augmented Baysian Networks applied to guided navigation
  58. Using physiological signals to detect natural interactive behavior
  59. Mining Causal Relationships in Multidimensional Time Series
  60. Down-Up-Down Behavior Generation for Interactive Robots
  61. Autonomous development of gaze control for natural human-robot interaction
  62. Modelling Interaction Dynamics during Face-to-Face Interactions
  63. Unsupervised simultaneous learning of gestures, actions and their associations for Human-Robot Interaction
  64. Constrained Motif Discovery in Time Series
  65. Controlling gaze with an embodied interactive control architecture
  66. Toward combining autonomy and interactivity for social robots
  67. Robust Singular Spectrum Transform
  68. Measuring Naturalness during Close Encounters Using Physiological Signal Processing
  69. Learning Interaction Structure Using a Hierarchy of Dynamical Systems
  70. The H3R Explanation Corpus human-human and base human-robot interaction dataset
  71. Reactive Gaze Control for Natural Human-Robot Interactions
  72. Human adaptation to a miniature robot: Precursors of mutual adaptation
  73. Getting feedback from a miniature robot
  74. Towards Natural Listening on a Humanoid Robot
  75. Interactive perception for amplification of intended behavior in complex noisy environments
  76. NaturalDraw
  77. Embodiment of knowledge into the interaction and physical domains using robots
  78. Toward Robots as Embodied Knowledge Media
  79. A Cross-Platform Robotic Architecture for Autonomous Interactive Robots
  80. TalkBack: Feedback from a Miniature Robot
  81. Intention Through Interaction: Toward Mutual Intention in Real World Interactions