All Stories

  1. Modular vs. diagrammatic reasoning
  2. Exploring the beta quadrant
  3. Peirce and diagrams: two contributors to an actual discussion review each other
  4. Editorial Preface
  5. Applying Peirce in Tallinn and Helsinki
  6. The Science to Save Us from Philosophy of Science
  7. New Light on Peirce's Conceptions of Retroduction, Deduction, and Scientific Reasoning
  8. Misrepresentation in “Misrepresentation in Context” in Context
  9. Two papers on existential graphs by Charles Peirce
  10. Natural Propositions Naturalized
  11. Editors' Introduction
  12. Christine Ladd-Franklin's and Victoria Welby's correspondence with Charles Peirce
  13. Why is the Normativity of Logic Based on Rules?
  14. Peirce and the logic of image
  15. Peirce and Deacon on the Meaning and Evolution of Language
  16. Existential Graphs: What a Diagrammatic Logic of Cognition Might Look Like
  17. Moving pictures of thought II: Graphs, games, and pragmaticism's proof
  18. Principles and Practices of Neurath’s Picture Language
  19. Games: Unifying Logic, Language, and Philosophy
  20. Esthetic Interpretants: Pragmaticism, Semiotics, and the Meaning of Art
  21. Significs and the Origins of Analytic Philosophy
  22. Game Theory and Linguistic Meaning
  23. On Historical Pragmatics and Peircean Pragmatism
  24. Chapter 1: An Invitation To Language And Games
  25. Chapter 13: Semantic Games And Generalised Quantifiers
  26. Chapter 15: The Semantics/Pragmatics Distinction From The Game-Theoretic Point Of View
  27. Interdisciplinarity and Peirce's classification of the Sciences: A Centennial Reassessment
  28. Peirce’s Contributions to Possible-Worlds Semantics
  29. The evolution of semantics and language‑games for meaning
  30. Independence-Friendly Logic and Games of Incomplete Information
  31. Evolutionary game-theoretic semantics and its foundational status
  32. Compositionality, Relevance, and Peirce’s Logic of Existential Graphs
  33. Some Games Logic Plays
  34. 9 Diagrammatic logic and game-playing
  35. Grice in the wake of Peirce
  36. Multi-agent systems and game theory---A Peircean manifesto
  37. Peirce’s Diagrammatic Logic in IF Perspective
  38. Logic, language games and ludics
  39. What do epistemic logic and cognitive science have to do with each other?
  40. Peirces game-theoretic ideas in logic
  41. Philosophy of Language: A Contemporary Introduction (review)
  42. Oratio Obliqua, Oratio Recta: An Essay on Metarepresentation (review)
  43. Quantum Logic and Quantum Theory in a Game-Theoretic Perspective
  44. Knowledge Constructions for Artificial Intelligence
  45. Games and Logics of Knowledge for Multi-agent Systems
  46. Propositional Logic of Imperfect Information: Foundations and Applications
  47. Logic, Language and Information. Vol. 2 (review)
  48. MOST EVEN BUDGED YET: SOME CASES FOR GAME-THEORETIC SEMANTICS IN NATURAL LANGUAGE
  49. Intentional identity revisited
  50. Philosophical Logic
  51. Reference and anaphoric relations
  52. Lingua universalis vs. calculus ratiocinator: An ultimate pre-supposition of twentieth-century philosophy
  53. Direct Reference, Indexicality, and Propositional Attitudes
  54. Ways of scope taking
  55. Negation and Polarity: Syntax and Semantics
  56. Direct reference, indexicality, and prepositional attitudes Ed. by Wolfgang Künne, Albert Newen, and Martin Anduschus
  57. Negation and polarity: Syntax and semantics Ed. by Danielle Forget, Paul Hirschbühler, France Martineau, and María-Luisa Rivero
  58. Scope and Specificity
  59. Paradigms for Language Theory and Other Essays
  60. Epistemic Logic and the Theory of Games and Decisions, M. O. L. Bacharach, L.-A. Gérard-Varet, P. Mongin and H. S. Shin. Kluwer Academic Publishers, 1998, xxxiii + 364 pages.
  61. Semantic Games In Logic and Epistemology
  62. If Logic, Game-Theoretical Semantics, and the Philosophy of Science
  63. Diagrammatic Logic of Existential Graphs: A Case Study of Commands
  64. The Compositionality of Concepts and Peirce’s Pragmatic Logic
  65. 18. Diagrams or Rubbish