All Stories

  1. Parsimony versus reductionism: How can crowd psychology be introduced into computer simulation?
  2. How cognitive heuristics can explain social interactions in spatial movement
  3. The Superposition Principle: A Conceptual Perspective on Pedestrian Stream Simulations
  4. The effect of stepping on pedestrian trajectories
  5. How update schemes influence crowd simulations
  6. Pedestrian stepwise motion is used in an efficient discrete simulation model