All Stories

  1. Incentives in Experiments: A Theoretical Analysis
  2. Symmetric mechanism design
  3. The price of ‘one person, one vote’
  4. On the self-(in)stability of weighted majority rules
  5. PARETO EFFICIENCY AND WEIGHTED MAJORITY RULES
  6. Rental harmony with roommates
  7. Lipschitz Games
  8. A bank runs model with a continuum of types
  9. Dominance Solvability of Large k-Price Auctions
  10. Dominance-solvable common-value large auctions
  11. Uncertainty aversion and equilibrium existence in games with incomplete information
  12. Axioms for Euclidean preferences with a valence dimension
  13. Categorization and correlation in a random-matching game
  14. Categorizing others in a large game
  15. On pure conjectural equilibrium with non-manipulable information
  16. The value of a stochastic information structure
  17. Extendable Cooperative Games
  18. On some families of cooperative fuzzy games
  19. Categorization generated by extended prototypes—An axiomatic approach
  20. Market Games in Large Economies with a Finite Number of Types
  21. Categorization and Correlation in a Random-Matching Game
  22. An Axiomatic Foundation for Multidimensional Spatial Models of Elections with a Valence Dimension
  23. Uncertainty Aversion and Equilibrium Existence in Games with Incomplete Information