All Stories

  1. From Classification to Clinical Insights
  2. G-VOILA: Gaze-Facilitated Information Querying in Daily Scenarios
  3. Talk2Care: An LLM-based Voice Assistant for Communication between Healthcare Providers and Older Adults
  4. InteractOut: Leveraging Interaction Proxies as Input Manipulation Strategies for Reducing Smartphone Overuse
  5. Rethinking Human-AI Collaboration in Complex Medical Decision Making: A Case Study in Sepsis Diagnosis
  6. Fast-Forward Reality: Authoring Error-Free Context-Aware Policies with Real-Time Unit Tests in Extended Reality
  7. Time2Stop: Adaptive and Explainable Human-AI Loop for Smartphone Overuse Intervention
  8. MindShift: Leveraging Large Language Models for Mental-States-Based Problematic Smartphone Use Intervention
  9. AdaptiveVoice: Cognitively Adaptive Voice Interface for Driving Assistance
  10. From Text to Self: Users’ Perception of AIMC Tools on Interpersonal Communication and Self
  11. Contextual AI Journaling: Integrating LLM and Time Series Behavioral Sensing Technology to Promote Self-Reflection and Well-being using the MindScape App
  12. Mental-LLM
  13. An Autoethnographic Case Study of Generative Artificial Intelligence's Utility for Accessibility
  14. A Framework for Designing Fair Ubiquitous Computing Systems
  15. 8th International Workshop on Mental Health and Well-being: Sensing and Intervention
  16. SmartASL
  17. ConeSpeech: Exploring Directional Speech Interaction for Multi-Person Remote Communication in Virtual Reality
  18. UnlockedMaps: A Web-Based Map for Visualizing the Real-Time Accessibility of Urban Rail Transit Stations
  19. UnlockedMaps: A Web-Based Map for Visualizing the Real-Time Accessibility of Urban Rail Transit Stations
  20. XAIR: A Framework of Explainable AI in Augmented Reality
  21. Modeling the Trade-off of Privacy Preservation and Activity Recognition on Low-Resolution Images
  22. Reviewing and Reflecting on Smart Home Research from the Human-Centered Perspective
  23. Impact of Online Learning in the Context of COVID-19 on Undergraduates with Disabilities and Mental Health Concerns
  24. GLOBEM
  25. Enhance Everyday Devices to Better Understand and Positively Influence Our Behavior
  26. ViviPaint: Creating Dynamic Painting with a Thermochromic Toolkit
  27. Enabling Hand Gesture Customization on Wrist-Worn Devices
  28. College from home during COVID-19: A mixed-methods study of heterogeneous experiences
  29. Listen2Cough
  30. Leveraging Collaborative-Filtering for Personalized Behavior Modeling
  31. Recognizing Unintentional Touch on Interactive Tabletop
  32. Leveraging Routine Behavior and Contextually-Filtered Features for Depression Detection among College Students
  33. Clench Interface