All Stories

  1. Cognitive Profile of ADHD in Older Adults: A Systematic Review
  2. Source memory across the lifespan: Insights from a virtual reality based neuropsychological assessment
  3. Cognitive Decline in Hospitalized Older Adults: A Scoping Review
  4. Reactions of clinical neuropsychologists to the Alzheimer's Association workgroup's draft diagnostic and staging criteria for Alzheimer's disease
  5. In search of a neuropsychological profile for migraine: A scoping review
  6. Suite test. A virtual reality based neuropsychological assessment tool for memory. A normative study on immediate, short-term and delayed memory tasks
  7. Dementia research in Ireland: What should we prioritise?
  8. Data-driven profiles of attention-deficit/hyperactivity disorder using objective and ecological measures of attention, distractibility, and hyperactivity
  9. Dementia research in Ireland: What should we prioritise?
  10. Cognitive Screening Instruments for Older Adults with Low Educational and Literacy Levels: A Systematic Review
  11. Logistic versus linear regression-based Reliable Change Index: implications for clinical studies with diverse sample sizes
  12. Cognitive characterization of adult attention deficit hyperactivity disorder by domains: a systematic review
  13. A Systematic Review of Sleep and Circadian Rhythms in Children with Attention Deficit Hyperactivity Disorder
  14. Marrying Past and Present Neuropsychology: Is the Future of the Process-Based Approach Technology-Based?
  15. Shaping technologies for older adults with and without dementia: Reflections on ethics and preferences
  16. Features and psychometric properties of the Montreal Cognitive Assessment: Review and proposal of a process-based approach version (MoCA-PA)
  17. Health Related Quality of Life and Cognitive Decline in Older Populations: Preliminary Results From NeuroDemeNPsia Study
  18. Health Related Quality of Life in Individuals with Cognitive Decline and Discrepancies between Patients and their Proxies
  19. Extending Exergame-Based Physical Activity for Older Adults: The e-Coaching Approach for Increased Adherence
  20. Psychology, Technological Innovation, and Entrepreneurship
  21. Virtual Reality-based Assessment and Rating Scales in ADHD Diagnosis
  22. Adapting the Research Development and Innovation (RD & I) Value Chain in Psychology to Educational Psychology Area
  23. Inclusion of service robots in the daily lives of frail older users: A step-by-step definition procedure on users' requirements
  24. Relationship Between Personality Traits, Generativity, and Life Satisfaction in Individuals Attending University Programs for Seniors
  25. Screening tests, beyond the total test scores
  26. Older people’s perceptions and experiences of a digital learning game
  27. Virtual Reality for Neuropsychological Assessment
  28. AULA virtual reality test as an attention measure: Convergent validity with Conners’ Continuous Performance Test
  29. Role of cognitive and functional performance in the interactions between elderly people with cognitive decline and an avatar on TV
  30. AsTeRICS: a new flexible solution for people with motor disabilities in upper limbs and its implication for rehabilitation procedures
  31. AULA—Advanced Virtual Reality Tool for the Assessment of Attention
  32. Ethical Implications of Technologies That “Support” Ageing with Dementia at Home
  33. “Isla Calma”, a Novel Virtual Reality Environment for Pain and Anxiety Distraction: Report on Usability, Acceptability, and Subjective Experience
  34. The design of a digital learning game for seniors
  35. What Is the Key for Older People to Show Interest in Playing Digital Learning Games? Initial Qualitative Findings from the LEAGE Project on a Multicultural European Sample
  36. Addressing Accessibility Challenges of People with Motor Disabilities by Means of AsTeRICS: A Step by Step Definition of Technical Requirements
  37. AsTeRICS, a Flexible Assistive Technology Construction Set
  38. Providing universally accessible interactive services through TV sets: implementation and validation with elderly users
  39. TV as a human interface for Ambient Intelligence environments
  40. Evaluación breve del estado cognitivo de la demencia en estadios avanzados: resultados preliminares de la validación española del Severe Mini-Mental State Examination
  41. A TV platform to improve older people's quality of life
  42. Can cognitive and functional measures explain interactions between elderly people with different levels of cognitive decline and an avatar on TV?
  43. The use of bilingualism and occupational complexity measures as proxies for cognitive reserve: Results from a community-dwelling elderly population in the North of Spain
  44. Universally accessible Task-based user interfaces
  45. Reserva cognitiva: evidencias, limitaciones y líneas de investigación futura
  46. A new tourist audio guide service for elderly people integrated in the mobile phone
  47. Role of memory span and speed decline in several language measures in healthy elderly people and Alzheimer's disease
  48. Efficacy of Cognitive Training Experiences in the Elderly: Can Technology Help?
  49. Preferences of Healthcare Staff in the Way of Interacting with Robots Depending on Their Prior Knowledge of ICTs: Findings from Iward Project
  50. Rehabilitation Gaming
  51. Rehabilitation Gaming
  52. Meeting the Needs of Diverse User Groups
  53. Serious Games and Gamified Tools for Psychological Intervention
  54. Serious Games and Gamified Tools for Psychological Intervention
  55. Cognitive Fitness, Assessment, and Cognitive Rehabilitation of Older Population