All Stories

  1. UltrasonicWhisper+: Ultrasonic Attacks Generate Phantom Sounds in Your Hearable
  2. Evaluation on Relationship between Useful Field-of-View and Presentation Method in Optical AR Head-Mounted-Display
  3. Supporter-Type Anterior Cruciate Ligament Prevention System Based on Estimation of Knee Joint Valgus Angle Using Stretch Sensors
  4. A Curiosity Estimation in Storytelling with Picture Books for Children Using Wearable Sensors
  5. KARATECH: A Practice Support System Using an Accelerometer to Reduce the Preliminary Actions of Karate
  6. Physical Noninvasive Attacks on Photoplethysmogram by Computer Controlled Blood Pressure Cuff
  7. UltrasonicWhisper: Ultrasound Can Generate Audible Sound in Your Hearable
  8. System for Detecting Learner Stuck in Programming Learning
  9. Selection Interface for Promoting User Selection Diversity by Presenting Positive/Negative Review Text and Video to Evoke Product Impression and User Emotion
  10. Estimating Scalp Moisture in a Hat Using Wearable Sensors
  11. Investigation of the Effect of Students’ Nodding on Their Arousal Levels in On-Demand Lectures
  12. Unconscious Other’s Impression Changer: A Method to Manipulate Cognitive Biases That Subtly Change Others’ Impressions Positively/Negatively by Making AI Bias in Emotion Estimation AI
  13. Method for Recognizing Pressing Position and Shear Force Using Active Acoustic Sensing on Gel Plates
  14. A Wearable Device That Makes You Blink When You Should Blink
  15. Dance Practice System that Shows What You Would Look Like if You Could Master the Dance
  16. Exploring Gaze Movement Gesture Recognition Method for Eye-Based Interaction Using Eyewear with Infrared Distance Sensor Array
  17. Extensible Neck: A Gesture Input Method to Extend/Contract Neck Virtually in Video See-through AR Environment
  18. A Method for Behavior Change Support by Controlling Psychological Effects on Walking Motivation Caused by Step Count Log Competition System
  19. A Human Thermal Comfort Level Estimating Method Using Thermal Image and Sensor Data
  20. A Method to Recognize Eyeball Movement Gesture using Infrared Distance Sensor Array on Eyewear
  21. A Labeling Support System for Participants’ Situated Assessments by Multi-modal Sensing
  22. Design and Implementation of Push Pass Practice Support System for Field Hockey with Auditory Feedback
  23. A thermal comfort estimation method by wearable sensors
  24. Effects of Augmented Reality Object and Texture Presentation on Walking Behavior
  25. FaceRecGlasses: A Wearable System for Recognizing Self Facial Expressions Using Compact Wearable Cameras
  26. Wearable System for Promoting Salivation
  27. Method to Grasp a Feeling of Being There by Turning a Head Forcibly while Watching a Tourism Video using a VR Headset
  28. Design Guidelines on LED Costumes for Dance Performances
  29. Evaluation on Context Recognition Using Temperature Sensors in the Nostrils
  30. Passerby Crowdsourcing
  31. Improving ultrasound-based gesture recognition using a partially shielded single microphone
  32. A context recognition method using temperature sensors in the nostrils
  33. A Dance Performance Environment in which Performers Dance with Multiple Robotic Balls
  34. A Lifelog System for Detecting Psychological Stress with Glass-equipped Temperature Sensors
  35. An Activity Recognition Method by Measuring Circumference of Body Parts
  36. Success Imprinter
  37. A Navigation System for Crowd Flow Control by Controlling Information Presentation
  38. A system for memorizing chinese characters using a song based on strokes and structures of the character
  39. Multi-tiles
  40. Recognizing activities and identifying users based on tabletop activities with load cells
  41. YOUPLAY
  42. A percussion learning system by rhythm internalization using haptic indication
  43. Training system of bicycle pedaling using auditory feedback
  44. UltraSoundLog
  45. A system for dancing with multiple robotic balls
  46. Mobile phone user authentication with grip gestures using pressure sensors
  47. Early gesture recognition method with an accelerometer
  48. A life log system that recognizes the objects in a pocket
  49. The augmented narrative
  50. An evaluation on behaviors in taking photos by changing icon images on head mounted display
  51. A Multi-modal Information Presentation Method for Performers in Stuffed Suits
  52. A System for Supporting self-haircuts Using Camera Equipped Robot
  53. Mobile Phone User Authentication with Grip Gestures using Pressure Sensors
  54. A recognition method for combined activities with accelerometers
  55. Method for visualizing undone operations based on changes on desktop screen
  56. A fault diagnostic system by line status monitoring for ubiquitous computers connected with multiple communication lines
  57. A multi-modal interface for performers in stuffed suits
  58. A sound-based lifelog system using ultrasound
  59. A system for practicing formations in dance performance using a two-axis movable electric curtain track
  60. An information presentation method for head mounted display considering surrounding environments
  61. An interactive system for recognizing user actions on a surface using accelerometers
  62. Early gesture recognition method with an accelerometer
  63. Evaluating effect of types of instructions for gesture recognition with an accelerometer
  64. Implementation and evaluation on a concealed interface using abdominal circumference
  65. On achieving dependability for wearable computing by device bypassing
  66. A Method for Embedding Context to Sound-based Life Log
  67. A Prototype System of Remote Music Therapy Using the Latest Communication Technology in Japan
  68. A heart rate presentation system for keeping music tempo in live performance
  69. Evaluation function of sensor position for activity recognition considering wearability
  70. Labeling method for acceleration data using an execution sequence of activities
  71. Ultrasound-based movement sensing, gesture-, and context-recognition
  72. A User Recognition Method Using Accelerometer for Electric Appliances
  73. A system for visualizing sound source using augmented reality
  74. A smile/laughter recognition mechanism for smile-based life logging
  75. A system for practicing formations in dance performance supported by self-propelled screen
  76. A system for visualizing human behavior based on car metaphors
  77. A POSITION DETECTION METHOD OF DEVICES ON CONDUCTIVE CLOTHES BY CONTROLLING LED BLINKING
  78. Primer Streamer
  79. A text input method for half-sized keyboard using keying interval
  80. Evaluation study on sensor placement and gesture selection for mobile devices
  81. A method for identification of moving objects by integrative use of a camera and accelerometers
  82. A pointing method using accelerometers for graphical user interfaces
  83. An on-site programming environment for wearable computing
  84. A Ubiquitous Data Logger that Selects an Efficient Data Compression Method
  85. A System for Supporting Performers in Stuffed Suits
  86. A system for visualizing sound source using augmented reality
  87. Airstic Drum: A Drumstick for Integration of Real and Virtual Drums
  88. A method to control LED blinking for position detection of devices on conductive clothes
  89. Designing gestures for hands and feet in daily life
  90. Implicit context awareness by face recognition
  91. HASC2011corpus
  92. Lighting choreographer
  93. A Context Aware System Based on Scent
  94. Evaluating Effect of Concreteness in Instructions for Gesture Recognition
  95. Evaluating Gesture Recognition by Multiple-Sensor-Containing Mobile Devices
  96. A context-aware audio presentation method in wearable computing
  97. HASC Challenge
  98. Wearable MC system a system for supporting MC performances using wearable computing technologies
  99. A Method for Wearable Projector Selection that Considers the Viewability of Projected Images
  100. A distance estimation method using intra-frame optical flow with interlace camera
  101. A method for energy saving on context-aware system by sampling control and data complement
  102. A motion recognition method by constancy-decision
  103. Evaluation on performer support methods for interactive performances using projector
  104. Wearable DJ system
  105. IT-enabled donation boxes to promote donation
  106. A Motion Recognition Method for a Wearable Dancing Musical Instrument
  107. Toward Achieving On-Site Programming
  108. Application development environment for event‐driven ubiquitous devices
  109. A destination prediction method using driving contexts and trajectory for car navigation systems
  110. A pointing method using two accelerometers for wearable computing
  111. Design and implementation on a pie menu interface for analog joysticks
  112. Sensing and Wearable Computing
  113. A rule-based acceleration data processing engine for small sensor node
  114. Reconfigurable hardware architecture for saving power consumption on a sensor node
  115. A wearable system for supporting pit-crew and audiences on motorbike races
  116. Design and implementation of a ubiquitous optical device controlled with a projector
  117. Development of a navigation system with a route planning algorithm using body-worn sensors
  118. Intra-frame scan
  119. A route planning method for multiple mobile sensor nodes
  120. A ZigBee-based sensor node for tracking people's locations
  121. A Map Matching Algorithm for Car Navigation Systems that Predict User Destination
  122. A Context-Aware System that Changes Sensor Combinations Considering Energy Consumption
  123. An Adaptive Control Method in the Hybrid Wireless Broadcast Environment
  124. CLAD: a Sensor Management Device forWearable Computing
  125. Mobile Clavier
  126. A Query Processing Method Considering Query Frequency for Broadcast Database Systems
  127. Design of a Car Navigation System that Predicts User Destination
  128. On a Cooperation of Broadcast Scheduling and Base Station Caching in the Hybrid Wireless Broadcast Environment
  129. Ubiquitous Gadgets for Constructing Flexible Ubiquitous Services
  130. A Query Processing Mechanism for Top-k Query in P2P Networks
  131. An Application Development Environment for Rule-Based I/O Control Devices
  132. Aware-mail: an event-driven mail system for wearable computing environments
  133. On functional properties of information filtering
  134. Design and implementation of an active database system for receiving broadcast data
  135. Composition of filtering functions
  136. A rule-based RFID tag system using ubiquitous chips
  137. A rule-based discovery mechanism of network topology among ubiquitous chips
  138. A Ubiquitous Computing Environment Composed by Cooperation between Visual Markers and Event-Driven Compact Devices
  139. An Event-Driven Wearable System for Supporting Motorbike Racing Teams
  140. Dynamic construction mechanism of a trigger graph on active databases in mobile computing environments
  141. A user customized selection and categorization for broadcast data
  142. An Event-driven Navigation Platform forWearable Computing Environments