All Stories

  1. Evaluation on Relationship between Useful Field-of-View and Presentation Method in Optical AR Head-Mounted-Display
  2. Supporter-Type Anterior Cruciate Ligament Prevention System Based on Estimation of Knee Joint Valgus Angle Using Stretch Sensors
  3. A Curiosity Estimation in Storytelling with Picture Books for Children Using Wearable Sensors
  4. KARATECH: A Practice Support System Using an Accelerometer to Reduce the Preliminary Actions of Karate
  5. Physical Noninvasive Attacks on Photoplethysmogram by Computer Controlled Blood Pressure Cuff
  6. UltrasonicWhisper: Ultrasound Can Generate Audible Sound in Your Hearable
  7. System for Detecting Learner Stuck in Programming Learning
  8. Selection Interface for Promoting User Selection Diversity by Presenting Positive/Negative Review Text and Video to Evoke Product Impression and User Emotion
  9. Estimating Scalp Moisture in a Hat Using Wearable Sensors
  10. Investigation of the Effect of Students’ Nodding on Their Arousal Levels in On-Demand Lectures
  11. Unconscious Other’s Impression Changer: A Method to Manipulate Cognitive Biases That Subtly Change Others’ Impressions Positively/Negatively by Making AI Bias in Emotion Estimation AI
  12. Method for Recognizing Pressing Position and Shear Force Using Active Acoustic Sensing on Gel Plates
  13. A Wearable Device That Makes You Blink When You Should Blink
  14. Dance Practice System that Shows What You Would Look Like if You Could Master the Dance
  15. Exploring Gaze Movement Gesture Recognition Method for Eye-Based Interaction Using Eyewear with Infrared Distance Sensor Array
  16. Extensible Neck: A Gesture Input Method to Extend/Contract Neck Virtually in Video See-through AR Environment
  17. A Method for Behavior Change Support by Controlling Psychological Effects on Walking Motivation Caused by Step Count Log Competition System
  18. A Human Thermal Comfort Level Estimating Method Using Thermal Image and Sensor Data
  19. A Method to Recognize Eyeball Movement Gesture using Infrared Distance Sensor Array on Eyewear
  20. A Labeling Support System for Participants’ Situated Assessments by Multi-modal Sensing
  21. Design and Implementation of Push Pass Practice Support System for Field Hockey with Auditory Feedback
  22. A thermal comfort estimation method by wearable sensors
  23. Effects of Augmented Reality Object and Texture Presentation on Walking Behavior
  24. FaceRecGlasses: A Wearable System for Recognizing Self Facial Expressions Using Compact Wearable Cameras
  25. Wearable System for Promoting Salivation
  26. Method to Grasp a Feeling of Being There by Turning a Head Forcibly while Watching a Tourism Video using a VR Headset
  27. Design Guidelines on LED Costumes for Dance Performances
  28. Evaluation on Context Recognition Using Temperature Sensors in the Nostrils
  29. Passerby Crowdsourcing
  30. Improving ultrasound-based gesture recognition using a partially shielded single microphone
  31. A context recognition method using temperature sensors in the nostrils
  32. A Dance Performance Environment in which Performers Dance with Multiple Robotic Balls
  33. A Lifelog System for Detecting Psychological Stress with Glass-equipped Temperature Sensors
  34. An Activity Recognition Method by Measuring Circumference of Body Parts
  35. Success Imprinter
  36. A Navigation System for Crowd Flow Control by Controlling Information Presentation
  37. A system for memorizing chinese characters using a song based on strokes and structures of the character
  38. Multi-tiles
  39. Recognizing activities and identifying users based on tabletop activities with load cells
  40. YOUPLAY
  41. A percussion learning system by rhythm internalization using haptic indication
  42. Training system of bicycle pedaling using auditory feedback
  43. UltraSoundLog
  44. A system for dancing with multiple robotic balls
  45. Mobile phone user authentication with grip gestures using pressure sensors
  46. Early gesture recognition method with an accelerometer
  47. A life log system that recognizes the objects in a pocket
  48. The augmented narrative
  49. An evaluation on behaviors in taking photos by changing icon images on head mounted display
  50. A Multi-modal Information Presentation Method for Performers in Stuffed Suits
  51. A System for Supporting self-haircuts Using Camera Equipped Robot
  52. Mobile Phone User Authentication with Grip Gestures using Pressure Sensors
  53. A recognition method for combined activities with accelerometers
  54. Method for visualizing undone operations based on changes on desktop screen
  55. A fault diagnostic system by line status monitoring for ubiquitous computers connected with multiple communication lines
  56. A multi-modal interface for performers in stuffed suits
  57. A sound-based lifelog system using ultrasound
  58. A system for practicing formations in dance performance using a two-axis movable electric curtain track
  59. An information presentation method for head mounted display considering surrounding environments
  60. An interactive system for recognizing user actions on a surface using accelerometers
  61. Early gesture recognition method with an accelerometer
  62. Evaluating effect of types of instructions for gesture recognition with an accelerometer
  63. Implementation and evaluation on a concealed interface using abdominal circumference
  64. On achieving dependability for wearable computing by device bypassing
  65. A Method for Embedding Context to Sound-based Life Log
  66. A Prototype System of Remote Music Therapy Using the Latest Communication Technology in Japan
  67. A heart rate presentation system for keeping music tempo in live performance
  68. Evaluation function of sensor position for activity recognition considering wearability
  69. Labeling method for acceleration data using an execution sequence of activities
  70. Ultrasound-based movement sensing, gesture-, and context-recognition
  71. A User Recognition Method Using Accelerometer for Electric Appliances
  72. A system for visualizing sound source using augmented reality
  73. A smile/laughter recognition mechanism for smile-based life logging
  74. A system for practicing formations in dance performance supported by self-propelled screen
  75. A system for visualizing human behavior based on car metaphors
  76. A POSITION DETECTION METHOD OF DEVICES ON CONDUCTIVE CLOTHES BY CONTROLLING LED BLINKING
  77. Primer Streamer
  78. A text input method for half-sized keyboard using keying interval
  79. Evaluation study on sensor placement and gesture selection for mobile devices
  80. A method for identification of moving objects by integrative use of a camera and accelerometers
  81. A pointing method using accelerometers for graphical user interfaces
  82. An on-site programming environment for wearable computing
  83. A Ubiquitous Data Logger that Selects an Efficient Data Compression Method
  84. A System for Supporting Performers in Stuffed Suits
  85. A system for visualizing sound source using augmented reality
  86. Airstic Drum: A Drumstick for Integration of Real and Virtual Drums
  87. A method to control LED blinking for position detection of devices on conductive clothes
  88. Designing gestures for hands and feet in daily life
  89. Implicit context awareness by face recognition
  90. HASC2011corpus
  91. Lighting choreographer
  92. A Context Aware System Based on Scent
  93. Evaluating Effect of Concreteness in Instructions for Gesture Recognition
  94. Evaluating Gesture Recognition by Multiple-Sensor-Containing Mobile Devices
  95. A context-aware audio presentation method in wearable computing
  96. HASC Challenge
  97. Wearable MC system a system for supporting MC performances using wearable computing technologies
  98. A Method for Wearable Projector Selection that Considers the Viewability of Projected Images
  99. A distance estimation method using intra-frame optical flow with interlace camera
  100. A method for energy saving on context-aware system by sampling control and data complement
  101. A motion recognition method by constancy-decision
  102. Evaluation on performer support methods for interactive performances using projector
  103. Wearable DJ system
  104. IT-enabled donation boxes to promote donation
  105. A Motion Recognition Method for a Wearable Dancing Musical Instrument
  106. Toward Achieving On-Site Programming
  107. Application development environment for event‐driven ubiquitous devices
  108. A destination prediction method using driving contexts and trajectory for car navigation systems
  109. A pointing method using two accelerometers for wearable computing
  110. Design and implementation on a pie menu interface for analog joysticks
  111. Sensing and Wearable Computing
  112. A rule-based acceleration data processing engine for small sensor node
  113. Reconfigurable hardware architecture for saving power consumption on a sensor node
  114. A wearable system for supporting pit-crew and audiences on motorbike races
  115. Design and implementation of a ubiquitous optical device controlled with a projector
  116. Development of a navigation system with a route planning algorithm using body-worn sensors
  117. Intra-frame scan
  118. A route planning method for multiple mobile sensor nodes
  119. A ZigBee-based sensor node for tracking people's locations
  120. A Map Matching Algorithm for Car Navigation Systems that Predict User Destination
  121. A Context-Aware System that Changes Sensor Combinations Considering Energy Consumption
  122. An Adaptive Control Method in the Hybrid Wireless Broadcast Environment
  123. CLAD: a Sensor Management Device forWearable Computing
  124. Mobile Clavier
  125. A Query Processing Method Considering Query Frequency for Broadcast Database Systems
  126. Design of a Car Navigation System that Predicts User Destination
  127. On a Cooperation of Broadcast Scheduling and Base Station Caching in the Hybrid Wireless Broadcast Environment
  128. Ubiquitous Gadgets for Constructing Flexible Ubiquitous Services
  129. A Query Processing Mechanism for Top-k Query in P2P Networks
  130. An Application Development Environment for Rule-Based I/O Control Devices
  131. Aware-mail: an event-driven mail system for wearable computing environments
  132. On functional properties of information filtering
  133. Design and implementation of an active database system for receiving broadcast data
  134. Composition of filtering functions
  135. A rule-based RFID tag system using ubiquitous chips
  136. A rule-based discovery mechanism of network topology among ubiquitous chips
  137. A Ubiquitous Computing Environment Composed by Cooperation between Visual Markers and Event-Driven Compact Devices
  138. An Event-Driven Wearable System for Supporting Motorbike Racing Teams
  139. Dynamic construction mechanism of a trigger graph on active databases in mobile computing environments
  140. A user customized selection and categorization for broadcast data
  141. An Event-driven Navigation Platform forWearable Computing Environments