All Stories

  1. HOTGAME: A Corpus of Early House and Techno Music from Germany and America
  2. Producer vs. Rapper: Who Dominates the Hip Hop Sound?
  3. MosquitoSong+: A noise-robust deep learning model for mosquito classification from wingbeat sounds
  4. Results from the Curat Sonification Game
  5. SOMson - Sonification of Multidimensional Data in Kohonen Maps
  6. Sound Terminology in Sonification
  7. Introduction to the special issue on design and perception of interactive sonification
  8. Three-dimensional sonification as a surgical guidance tool
  9. Three-Dimensional Sonification for Image-Guided Surgery
  10. PAMPAS: A PsychoAcoustical Method for the Perceptual Analysis of multidimensional Sonification
  11. Both Rudimentary Visualization and Prototypical Sonification can Serve as a Benchmark to Evaluate New Sonification Designs
  12. A deep learning-based pipeline for mosquito detection and classification from wingbeat sounds
  13. Both Rudimentary Visualization and Prototypical Sonification can Serve as a Benchmark to Evaluate New Sonification Designs
  14. PAMPAS: A PsychoAcoustical Method for the Perceptual Analysis of Multidimensional Sonification
  15. How mosquitoes love by hearing
  16. Counting mosquitos in Thailand to access risk of mosquito-borne diseases
  17. The CURAT Sonification Game: Gamification for Remote Sonification Evaluation
  18. The CURAT Sonification Game: Gamification for Remote Sonification Evaluation
  19. Tiltification - An Accessible App to Popularize Sonification
  20. Tiltification — An Accessible App to Popularize Sonification
  21. A multi-modal approach to cognitive training and assistance in minimally invasive surgery
  22. Music recommendation based on acoustic features from the recording studio
  23. Microphone and Loudspeaker Array Signal Processing Steps towards a “Radiation Keyboard” for Authentic Samplers
  24. Microphone and Loudspeaker Array Signal Processing to Build a "Radiation Keyboard" for Authentic Samplers
  25. Psychoacoustic Music Sound Field Synthesis
  26. Acoustic features from the recording studio for Music Information Retrieval Tasks
  27. Biology of the Auditory System
  28. Conventional Stereophonic Sound
  29. Introduction
  30. Psychoacoustic Sound Field Synthesis
  31. Psychoacoustics
  32. Spatial Acoustics
  33. Spatial Concepts of Music
  34. Spatial Sound of Musical Instruments
  35. Wave Field Synthesis
  36. A Psychoacoustic Sound Design for Pulse Oximetry
  37. Psychoacoustical Signal Processing for Three-dimensional Sonification
  38. Soundscape Clock: Soundscape Compositions That Display the Time of Day
  39. Psychoacoustic auditory display for navigation: an auditory assistance system for spatial orientation tasks
  40. Psychoacoustical Interactive Sonification for Short Range Navigation
  41. Wave Field Synthesis
  42. Psychoacoustic Sound Field Synthesis for Musical Instrument Radiation Characteristics
  43. CARS 2017—Computer Assisted Radiology and Surgery Proceedings of the 31st International Congress and Exhibition Barcelona, Spain, June 20–24, 2017
  44. Psychoacoustic sonification for tracked medical instrument guidance
  45. Perception of a virtual violin radiation in a wave field synthesis system
  46. Perceptually motivated sound field synthesis for music presentation
  47. Perceptual evaluation of violin radiation characteristics in a wave field synthesis system
  48. Spatial Orientation and Navigation in Surgical Interventions by Means of Metaphoric Sounds
  49. Perceptual sound field synthesis concept for music presentation
  50. Source Width in Music Production. Methods in Stereo, Ambisonics, and Wave Field Synthesis
  51. Using Psychoacoustic Models for Sound Analysis in Music
  52. Complex point source model to calculate the sound field radiated from musical instruments
  53. Simulating the lateral line with low-frequency nearfield acoustic holography based on a vector hydrophone array for short-range navigation in littoral waters
  54. Localizing Swimming Objects in Noisy Environments by Applying Nearfield Acoustic Holography and Minimum Energy Method
  55. A way to simplify how musical instruments radiate their sound in all directions
  56. Towards a Lateral Line Sensor to Supplement Sonar in Shallow Water
  57. Tim Ziemer: Psychoacoustic Effects in Wave Field Synthesis Applications
  58. Spaciousness in Music: The Tonmeister’s Intention and the Listener’s Perception