All Stories

  1. Sound absorption of foam-formed softwood fibers: Characterization, modeling, prediction
  2. Attenuation of acoustic energy in transcranial magnetic stimulation coils by viscous media
  3. Air-dried cellulosic fibril foams prepared from one-pot Pickering emulsion
  4. Audibility of reduced spatial resolution in musical instrument directivity
  5. Investigation of the seat-dip effect using finite-difference time-domain simulations
  6. Chamber music hall acoustics: Measurements and perceptual differences
  7. Effects of landscape and distance in automatic audio based bird species identification
  8. Perceptual detection thresholds for numerical dispersion in binaural auralizations of two acoustically different rooms
  9. Clearly audible room acoustical differences may not reveal where you are in a room
  10. Erratum: Perception of loudness and envelopment for different orchestral dynamics [J. Acoust. Soc. Am. 148, 2137–2145 (2020)]
  11. Erratum: Recognizing individual concert halls is difficult when listening to the acoustics with different musical passages [J. Acoust. Soc. Am. 148, 1380–1390 (2020)]
  12. Perceptual roughness of spatially assigned sparse noise for rendering reverberation
  13. Common Image Source Search for Multiple Spatial Room Impulse Response Measurements
  14. Parametric Late Reverberation from Broadband Directional Estimates
  15. Sound rendering with early reflections extracted from a measured spatial room impulse response
  16. Acoustic Coatings—A Discreet Way to Control Acoustic Environment
  17. Locating Image Sources from Multiple Spatial Room Impulse Responses
  18. Sound absorption properties of wood-based pulp fibre foams
  19. Movie Sound, Part 1: Perceptual Differences of Six Listening Environments
  20. Movie Sound, Part 2: Preference and Attribute Ratings of Six Listening Environments
  21. Uncertainty in tuning evaluation with low-register complex tones of orchestra instruments
  22. Angle-Dependent Absorption of Sound on Porous Materials
  23. Perception of loudness and envelopment for different orchestral dynamics
  24. An exploratory investigation of speech recognition thresholds in noise with auralisations of two reverberant rooms
  25. Recognizing individual concert halls is difficult when listening to the acoustics with different musical passages
  26. Objective analysis of the dynamic responsiveness of concert halls
  27. Investigating the influence of seating area design and enclosure on the seat-dip effect using scale model measurements
  28. Auditory Spatial Impression in Concert Halls
  29. Perception and preference of reverberation in small listening rooms for multi-loudspeaker reproduction
  30. Influence of Sound-Absorbing Material Placement on Room Acoustical Parameters
  31. The Effects of Adding Pyramidal and Convex Diffusers on Room Acoustic Parameters in a Small Non-Diffuse Room
  32. Architectural Features That Make Music Bloom in Concert Halls
  33. Direct-To-Reverberant Ratio Threshold for Localization in Concert Halls
  34. Special Issue on “Sound and Music Computing”
  35. Optimization of Virtual Loudspeakers for Spatial Room Acoustics Reproduction with Headphones
  36. Segmentation of subjects in multivariate paired comparisons. Application to the preference for concert halls acoustics
  37. Perceptual aspects of reproduced sound in car cabin acoustics
  38. Perceptual significance of seat-dip effect related direct sound coloration in concert halls
  39. Wheel of Concert Hall Acoustics
  40. A Rapid Sensory Analysis Method for Perceptual Assessment of Automotive Audio
  41. Physical and Perceptual Comparison of Real and Focused Sound Sources in a Concert Hall
  42. Perception of music dynamics in concert hall acoustics
  43. Concert hall acoustics: Repertoire, listening position, and individual taste of the listeners influence the qualitative attributes and preferences
  44. A novel method for perceptual assessment of small room acoustics using rapid sensory analysis
  45. Insights from three profiling studies of auralized concert hall acoustics: Support for a three dimensional perceptual space?
  46. Concert halls with strong and lateral sound increase the emotional impact of orchestra music
  47. Guided by music: pedestrian and cyclist navigation with route and beacon guidance
  48. Spatial Analysis and Synthesis of Car Audio System and Car Cabin Acoustics with a Compact Microphone Array
  49. Investigation of auditory distance perception and preferences in concert halls by using virtual acoustics
  50. Analysis of the Seat-Dip Effect in Twelve European Concert Halls
  51. Auditory Distance Presentation in an Urban Augmented Reality Environment
  52. The Acoustics of Vineyard Halls, is it so Great After all?
  53. The acoustics of a concert hall as a linear problem
  54. Auralization and Ambisonics
  55. Processing of spatial sounds in human auditory cortex during visual, discrimination and 2-back tasks
  56. Acoustic visualizations using surface mapping
  57. Identifying concert halls from source presence vs room presence
  58. Concert halls with strong lateral reflections enhance musical dynamics
  59. Concert Hall Geometry Optimization with Parametric Modeling Tools and Wave-Based Acoustic Simulations
  60. Relationships between preference ratings, sensory profiles, and acoustical measurements in concert halls
  61. Tasting music like wine: Sensory evaluation of concert halls
  62. Design and outcomes of an acoustic data visualization seminar
  63. The role of diffusive architectural surfaces on auditory spatial discrimination in performance venues
  64. Eyes-free interaction with free-hand gestures and auditory menus
  65. The effect of diffuse reflections on spatial discrimination in a simulated concert hall
  66. Analysis of concert hall acoustics via visualizations of time-frequency and spatiotemporal responses
  67. Acoustics of Epidaurus – Studies With Room Acoustics Modelling Methods
  68. Sensory evaluation of concert hall acoustics
  69. Spatio-temporal energy measurements in renowned concert halls with a loudspeaker orchestra
  70. Combining Auditory and Visual Menus
  71. Disentangling preference ratings of concert hall acoustics using subjective sensory profiles
  72. Temporal Differences in String Bowing of Symphony Orchestra Players
  73. Modeling incoherent reflections from rough room surfaces with image sources
  74. Acoustic Reflection Localization from Room Impulse Responses
  75. Evaluation of Concert Hall Auralization with Virtual Symphony Orchestra
  76. Lateral reflections are favorable in concert halls due to binaural loudness
  77. Simulation of the violin section sound based on the analysis of orchestra performance
  78. Concert hall acoustics assessment with individually elicited attributes
  79. Engaging concert hall acoustics is made up of temporal envelope preserving reflections
  80. Spatial Effects
  81. Estimation of Reflections from Impulse Responses
  82. Investigations on the balloon as an impulse source
  83. A mobile augmented reality audio system with binaural microphones
  84. Efficient acoustic radiance transfer method with time-dependent reflections
  85. Canonical analysis of individual vocabulary profiling data
  86. Directivities of Symphony Orchestra Instruments
  87. Acoustic reflection path tracing using a highly directional loudspeaker
  88. A gesture-based and eyes-free control method for mobile devices
  89. Frequency Domain Acoustic Radiance Transfer for Real-Time Auralization
  90. Accelerated beam tracing algorithm
  91. Anechoic Recording System for Symphony Orchestra
  92. Measurement and modeling of diffraction from an edge of a thin panel
  93. Geometry Reduction in Room Acoustics Modeling
  94. Recording of anechoic symphony music
  95. The room acoustic rendering equation
  96. Spatial Sound and Virtual Acoustics
  97. Localizing Sound Sources in a CAVE-Like Virtual Environment with Loudspeaker Array Reproduction
  98. Extreme Filters-cache-efficient implementation of long IIR and FIR filters
  99. Comparison of auditory, visual, and audiovisual navigation in a 3D space
  100. Author's comments on Gröhn, Lokki, and Takala, ICAD 2003
  101. Navigation with Auditory Cues in a Virtual Environment
  102. Subjective comparison of four concert halls based on binaural impulse responses
  103. Visualization of edge diffraction
  104. Creating interactive virtual auditory environments
  105. Analysis of Room Responses, Motivated by Auditory Perception
  106. Implementation issues of 3D audio in a virtual room
  107. Some aspects of role of audio in immersive visualization
  108. Realtime audiovisual rendering and contemporary audiovisual art
  109. Upponurkka: An Inexpensive Immersive Display for Public VR Installations
  110. Interactive room acoustic rendering in real time