All Stories

  1. Digital humanism in requirements engineering for healthcare solutions in the age of AI
  2. Exploring the Use of Generative AI for Sustainable Software Requirements Elicitation
  3. Quality in Use in Connected Mental Health: Protocol for a Systematic Mapping Study
  4. Structured Framework for Joint Software Quality and Environmental Sustainability Assessment: A Case Study in Sports Websites
  5. Adults’ Perceptions and Experiences with Mental Health Applications in Sweden: A Questionnaire Study
  6. Opportunities and Challenges for Designing in Connected Health: Insights From an Expert Workshop
  7. Impact of Connected Mental Health on the Work Environment of Mental Health Clinicians: Protocol for a Systematic Literature Review
  8. Sustainability in Smart Health Systems
  9. AI and Work Engagement: A Study of IT Professionals Through the Lens of Self-Determination Theory
  10. Iterative Development of a Semi-Structured Interview Guide to Explore Clinicians’ Experiences with Connected Mental Health
  11. On the Opportunities and Risks of Generative AI in Mental Health
  12. Exploring Futuristic Thinking and Soft Skills Development in Education: Insights from Higher Education Teachers and K-12 Students
  13. Exploring the Influence of User Interface on User Trust in Generative AI
  14. Software Sustainability Perceptions in the Industry: A Questionnaire Study
  15. Design Methods in Connected Health
  16. Exploring the Potential Use of Generative AI in Software Engineering Education
  17. A Systematic Mapping Study on Quality-in-Use and Sustainability in Software
  18. Exploring the Relationship Between Environmental Sustainability and Usability in Popular Sports Websites
  19. Sustainability as a Starting Point in Software Development
  20. University Students' Perception and Expectations of Generative AI Tools for Software Engineering
  21. Mental Health Professionals' Insights on Digital Health Solutions for Anxiety in the UAE
  22. Bridging the Theory-Practice Gap in a Maintenance Programming Course: An Experience Report
  23. An Empirical Analysis of Undergraduate Information Systems Security Behaviors
  24. Sustainability and Usability Evaluation of E-Commerce Portals
  25. “Hybrid Work Provides the Best of both Worlds” Software Engineering Students’ Perception of Group Work in Different Work Settings
  26. Generic Requirements for Inclusive Healthcare Software: Supporting Older Adults and People with Intellectual and Developmental Disability
  27. A Biofeedback-Based Mobile App With Serious Games for Young Adults With Anxiety in the United Arab Emirates: Development and Usability Study
  28. Connected Mental Health Solutions: Global Attitudes, Preferences, and Concerns
  29. Software quality: Application of a process model for quality-in-use assessment
  30. An Analysis of Gamified Mobile Applications to Educate Children about Astronomy
  31. Computer Science Education in Angola: The Key Challenges
  32. Teaching Software Engineering at the Beginning of the COVID-19 Pandemic: Experience Paper
  33. A Conceptual Framework to Design Connected Mental Health Solutions in the United Arab Emirates: Questionnaire Study
  34. Assessing Software Sustainability of Connected Health Applications
  35. Empirically Evaluated Digital Solutions in Astronomy Education for Children and Adolescents: Systematic Literature Review
  36. A process model for quality in use evaluation of clinical decision support systems
  37. Federated Patient Similarity Network for Data-Driven Diagnosis of COVID-19 Patients
  38. Quality-in-use characteristics for clinical decision support system assessment
  39. Noninvasive Electroencephalography Equipment for Assistive, Adaptive, and Rehabilitative Brain–Computer Interfaces: A Systematic Literature Review
  40. Investigating the Impact of Usability on Energy Efficiency of Web-based Personal Health Records
  41. Biofeedback-Based Connected Mental Health Interventions for Anxiety: Systematic Literature Review
  42. The Impact of Combining Storytelling with Lecture on Female Students in Software Engineering Education
  43. End-to-End AI-Based Point-of-Care Diagnosis System for Classifying Respiratory Illnesses and Early Detection of COVID-19: A Theoretical Framework
  44. Impact of COVID-19 on the psychological health of university students in Spain and their attitudes toward Mobile mental health solutions
  45. A Study on the Relationship between Usability of GUIs and Power Consumption of a PC: The Case of PHRs
  46. Cognitive and Affective Brain–Computer Interfaces for Improving Learning Strategies and Enhancing Student Capabilities: A Systematic Literature Review
  47. On the Involvement of Mental Healthcare Professionals in the Co-design of Highly-rated Anxiety Apps
  48. Clinical decision support systems for chronic diseases: A Systematic literature review
  49. A Systematic Literature Review on e-Mental Health Solutions to Assist Health Care Workers During COVID-19
  50. An analysis on self-management and treatment-related functionality and characteristics of highly rated anxiety apps
  51. Connected Mental Health: Systematic Mapping Study
  52. Mind Drone Chasing Using EEG-based Brain Computer Interface
  53. Brain Computer Interfaces for Improving the Quality of Life of Older Adults and Elderly Patients
  54. A Novel Cooperative Game for Reinforcing Obesity Awareness Amongst Children in UAE
  55. Systematic Mapping Study on Remote Sensing in Agriculture
  56. Investigating the Impact of COVID-19 on Psychological Health of University Students in UAE and their Attitudes Towards m-Mental Health Solutions: A Questionnaire Study (Preprint)
  57. Software Engineering Education: Challenges and Perspectives
  58. Sensor-based Solutions for Mental Healthcare: A Systematic Literature Review
  59. Energy Efficiency and Usability of Web-Based Personal Health Records
  60. On Digital Multimedia and Human Emotions Using EEG-Based Brain Computer Interface
  61. Gamification-Based Apps for PTSD: An Analysis of Functionality and Characteristics
  62. Exploring users’ willingness to share their health and personal data under the prism of the new GDPR: implications in healthcare
  63. Mobile Apps for Post Traumatic Stress Disorder
  64. Connected Health Users’ Willingness to Share Personal Health Data: Questionnaire Study (Preprint)
  65. Evaluating Role Playing Efficiency to Teach Requirements Engineering
  66. Accessing and Sharing Electronic Personal Health Data
  67. Integrating Users Logic Into Requirements Engineering for Connected Healthcare co-Design
  68. Personal health data: A systematic mapping study
  69. Software Architecture Evaluation: A Systematic Mapping Study
  70. Standards-Based Sustainability Requirements for Healthcare Services in Smart Cities
  71. Sustainability requirements for connected health applications
  72. E-health internationalization requirements for audit purposes
  73. Requirements for a mobile personal health record to improve cardiovascular healthcare services
  74. A Reusable Requirements Catalog for Internationalized and Sustainable Blood Donation Apps
  75. Quality evaluation of cardiac decision support systems using ISO 25010 standard
  76. Requirements specification of an e-health solution to improve cardiovascular healthcare services in Morocco
  77. Co-located and distributed natural-language requirements specification: traditional versus reuse-based techniques
  78. Mobile personal health records for cardiovascular patients
  79. Predicting Software Product Quality: A Systematic Mapping Study
  80. Are mobile blood donation applications green?
  81. Compliance of Blood Donation Apps with Mobile OS Usability Guidelines
  82. Free Blood Donation Mobile Applications
  83. Applying ISO/IEC 25010 on Mobile Personal Health Records
  84. Evaluating Software Product Quality: A Systematic Mapping Study
  85. Electronic health records for cardiovascular medicine
  86. Software Quality Requirements: A Systematic Mapping Study
  87. Requirements engineering education: a systematic mapping study
  88. Free Web-based Personal Health Records: An Analysis of Functionality
  89. An analysis of free Web-based PHRs functionalities and I18n
  90. A survey of requirements engineering education