All Stories

  1. Using deep reasoning questions to improve anemail-based sexually transmitted infection prevention intervention
  2. End-User Considerations in Educational Technology Design
  3. Reconsidering the voice effect when learning from a virtual human
  4. The effect of embedded questions in programming education
  5. The Impact of User Biases Toward a Virtual Human’s Skin Tone on Triage Errors Within a Virtual World for Emergency Management Training
  6. Measuring pedagogical agent persona and the influence of agent persona on learning
  7. Detecting probable cheating during online assessments based on time delay and head pose
  8. Impact of Prior Exposure to the PLP Instruction Set Architecture in a Computer Architecture Course
  9. Student Perceptions
  10. The Effect of Pacing on Learners’ Perceptions of Pedagogical Agents
  11. Learning from Errors: Identifying Strategies in a Math Tutoring System
  12. Modeling Goal Setting Within a Multimedia Environment on Complex Physics Content
  13. Usability evaluation of intelligent tutoring system
  14. A Test of Spatial Contiguity for Virtual Human’s Gestures in Multimedia Learning Environments
  15. Exploring the effectiveness of a novel feedback mechanism within an intelligent tutoring system
  16. The Impact of a Mathematical Intelligent Tutoring System on Students’ Performance on Standardized High-Stake Tests
  17. Promoting vicarious learning of physics using deep questions with explanations
  18. Learning with ALEKS: The Impact of Students’ Attendance in a Mathematics After-School Program
  19. Features of Computerized Multimedia Environments that Support Vicarious Learning Processes
  20. The influence of modality on deep-reasoning questions
  21. Multimethod assessment of affective experience and expression during deep learning
  22. Improving classroom learning by collaboratively observing human tutoring videos while problem solving.
  23. Emote aloud during learning with AutoTutor: Applying the Facial Action Coding System to cognitive–affective states during learning
  24. Automatic detection of learner’s affect from conversational cues
  25. Promoting Constructive Activities that Support Vicarious Learning During Computer-Based Instruction
  26. Affect and learning: An exploratory look into the role of affect in learning with AutoTutor
  27. Vicarious Learning: Effects of Overhearing Dialog and Monologue-like Discourse in a Virtual Tutoring Session
  28. 1. Psychological and computational research on theme comprehension
  29. Animated pedagogical agents in multimedia educational environments: Effects of agent properties, picture features and redundancy.
  30. Vicarious learning during virtual tutoring: Overhearing dialog and monologue discourse
  31. AutoTutor: a human tutoring simulation with an animated pedagogical interface
  32. Human Systems Engineering and Educational Technology
  33. Making the Case for Adopting and Evaluating Innovative Pedagogical Techniques in Engineering Classrooms
  34. Human Systems Engineering and Educational Technology