All Stories

  1. Parties and Play: How Single-Player Games Use Partying and Party Games
  2. Porn Games on Steam: Types, Ways of Playing, and Settings
  3. The history of the Finnish and Swedish Game Industry via Developed Games
  4. Ecosystems of indie porn game development: co-dependent partial organisations
  5. Response: Composite Avatars and the Epistemology of the Playable Figure
  6. An Exploration of Pornographic Games Funded through Patreon Crowdfunding.
  7. Embodiment in character-based videogames
  8. Experience Assessment and Design in the Analysis of Gameplay
  9. Models for Story Consistency and Interestingness in Single-Player RPGs
  10. Modeling Player-Character Engagement in Single-Player Character-Driven Games
  11. An Embodied Cognition Approach for Understanding Role-playing
  12. International Journal of Role-playing 3: Full Issue
  13. Computer Games and Emotions
  14. Theory lenses
  15. Introduction to special issue: Experiencing games: Games, play and players
  16. Player Character Engagement in Computer Games
  17. Lies and Seductions
  18. Designing sound for a pervasive mobile game
  19. A case study in pervasive game design
  20. Integrating a game with a story—lessons from interactive television concept design
  21. AI Design for Believable Characters via Gameplay Design Patterns