All Stories

  1. Enhancing agent sociability by extending interaction protocols using machine learning
  2. MPF-GAN: an enhanced architecture for 3D face reconstruction
  3. 3D Facial Reconstruction Based on a Single Image Using CNN
  4. Hand pose estimation based on regression method from monocular RGB cameras for handling occlusion
  5. Multisampling-depth soft shadow based on cascaded area light source
  6. Approximating global illumination with ambient occlusion and environment light via generative adversarial networks
  7. Efficient deep Neural Network Architectures for Subsurface Scattering Approximation
  8. Recognizing the style of a fine-art painting with EfficientNet and Transfer learning
  9. Forest fog rendering using generative adversarial networks
  10. Real Time Handling Occlusion in Augmented Reality Based on Photogrammetry
  11. Detecting communities in social networks based on cliques
  12. Interactive HDR image-based rendering from unstructured LDR photographs
  13. An Emotional Feedback Based on Facial Action Coding System for MOOCs with Computer-Based Assessment
  14. Monitoring open multi-agent systems: An aspect-oriented programming based approach
  15. An Affective Tutoring System for Massive Open Online Courses
  16. Accurate, dense and shading-aware multi-view stereo reconstruction using metaheuritic optimization
  17. Retinal vessel segmentation through the application of metaheuristics
  18. Towards a stochastic depth maps estimation for textureless and quite specular surfaces
  19. Gaussian Radial Basis Function for Efficient Computation of Forest Indirect Illumination
  20. Particle swarm optimization method for small retinal vessels detection on multiresolution fundus images
  21. Physically-Based Rendering of Particle-Based Fluids with Light Transport Effects
  22. Facial Emotion Detection in Massive Open Online Courses
  23. An enhanced filtering-based approach to approximate volumetric ambient occlusion
  24. An enhanced filtering-based approach to approximate volumetric ambient occlusion
  25. Screen Space Ambient Occlusion Based Multiple Importance Sampling for Real-Time Rendering
  26. Automatic Hand Detection in Color Images based on skin region verification
  27. A novel approach for scalability and performance enhancement in JADE
  28. Efficient inverse transform methods for VPL selection in global illumination
  29. Fast binary support vector machine learning method by samples reduction
  30. A semantic relatedness-based solution for reducing missing problem in TBIR
  31. Fast binary support vector machine learning method by samples reduction
  32. New use of the HITS algorithm for fast web page classification
  33. Particle Swarm Optimization Approach for the Segmentation of Retinal Vessels from Fundus Images
  34. Puzzle based system for improving Arabic handwriting recognition
  35. Real-time wrist localization in color images based on corner analysis
  36. Fast Soft Shadow with Screen Space Ambient Occlusion for Real Time Rendering
  37. Improving the Method of Wrist Localization Local Minimum-Based for Hand Detection
  38. An improved splat-based ray tracing for point-based objects
  39. Efficient accelerated ray tracing of point-based objects
  40. Full Body Adjustment Using Iterative Inverse Kinematic and Body Parts Correlation
  41. Composing activity aspect diagrams using graph transformation approach
  42. Topological synchronization mechanism for robust watermarking on 3D semi-regular meshes
  43. Interactive free form deformer for point-based objects by GPU acceleration
  44. Texture mapping approach for transforming arbitrary topology meshes to subdivision connectivity ones
  45. Combining visual hull and stereovision technique for new 3D reconstruction method
  46. Shadow Volume in real-time rendering