All Stories

  1. Approximating global illumination with ambient occlusion and environment light via generative adversarial networks
  2. Efficient deep Neural Network Architectures for Subsurface Scattering Approximation
  3. Recognizing the style of a fine-art painting with EfficientNet and Transfer learning
  4. Forest fog rendering using generative adversarial networks
  5. Real Time Handling Occlusion in Augmented Reality Based on Photogrammetry
  6. Detecting communities in social networks based on cliques
  7. Interactive HDR image-based rendering from unstructured LDR photographs
  8. An Emotional Feedback Based on Facial Action Coding System for MOOCs with Computer-Based Assessment
  9. Monitoring open multi-agent systems: An aspect-oriented programming based approach
  10. An Affective Tutoring System for Massive Open Online Courses
  11. Accurate, dense and shading-aware multi-view stereo reconstruction using metaheuritic optimization
  12. Retinal vessel segmentation through the application of metaheuristics
  13. Towards a stochastic depth maps estimation for textureless and quite specular surfaces
  14. Gaussian Radial Basis Function for Efficient Computation of Forest Indirect Illumination
  15. Particle swarm optimization method for small retinal vessels detection on multiresolution fundus images
  16. Physically-Based Rendering of Particle-Based Fluids with Light Transport Effects
  17. Facial Emotion Detection in Massive Open Online Courses
  18. An enhanced filtering-based approach to approximate volumetric ambient occlusion
  19. An enhanced filtering-based approach to approximate volumetric ambient occlusion
  20. Screen Space Ambient Occlusion Based Multiple Importance Sampling for Real-Time Rendering
  21. Automatic Hand Detection in Color Images based on skin region verification
  22. A novel approach for scalability and performance enhancement in JADE
  23. Efficient inverse transform methods for VPL selection in global illumination
  24. Fast binary support vector machine learning method by samples reduction
  25. A semantic relatedness-based solution for reducing missing problem in TBIR
  26. Fast binary support vector machine learning method by samples reduction
  27. New use of the HITS algorithm for fast web page classification
  28. Particle Swarm Optimization Approach for the Segmentation of Retinal Vessels from Fundus Images
  29. Puzzle based system for improving Arabic handwriting recognition
  30. Real-time wrist localization in color images based on corner analysis
  31. Fast Soft Shadow with Screen Space Ambient Occlusion for Real Time Rendering
  32. Improving the Method of Wrist Localization Local Minimum-Based for Hand Detection
  33. An improved splat-based ray tracing for point-based objects
  34. Efficient accelerated ray tracing of point-based objects
  35. Full Body Adjustment Using Iterative Inverse Kinematic and Body Parts Correlation
  36. Composing activity aspect diagrams using graph transformation approach
  37. Topological synchronization mechanism for robust watermarking on 3D semi-regular meshes
  38. Interactive free form deformer for point-based objects by GPU acceleration
  39. Texture mapping approach for transforming arbitrary topology meshes to subdivision connectivity ones
  40. Combining visual hull and stereovision technique for new 3D reconstruction method
  41. Shadow Volume in real-time rendering