All Stories

  1. Getting "almost" the random numbers you wanted, but vastly quicker
  2. GPU Fast Convolution via the Overlap-and-Save Method in Shared Memory
  3. Manycore Algorithms for Batch Scalar and Block Tridiagonal Solvers
  4. Algorithm 955
  5. Multilevel Monte Carlo methods
  6. Trends in high-performance computing for engineering calculations
  7. Multilevel Monte Carlo Path Simulation