All Stories

  1. Blueprints: Systematizing Behavior Change Designs - The Case of Social Comparison Theory
  2. Mattpod: A Design Proposal for a Multi-Sensory Solo Dining Experience
  3. An exploration of the solo dining experience
  4. The Playful Potential of Digital Commensality: Learning from Spontaneous Playful Remote Dining Practices
  5. Between attraction and aversion: How designers can use the concept of disgust to influence food consumption