All Stories

  1. Before the Collapse: Analyzing Changes of Economic Regime in the Iberian Peninsula Using Change Point Detection Methods
  2. Energy Efficiency of C++ Standard Random Number Generators
  3. Analyzing per-component energy consumption of evolutionary algorithms implemented in low-level languages: Comparison of C++ and zig in key evolutionary algorithm functions
  4. Energy consumption of evolutionary algorithms implemented in low-level languages
  5. How Evolutionary Algorithms Consume Energy Depending on the Language and Its Level
  6. Measuring Energy Consumption of BBOB Fitness Functions
  7. Extending Genetic Algorithms with Biological Life-Cycle Dynamics
  8. Detecting Pivotal Moments Using Changepoint Analysis of Noble Marriages during the Time of the Republic of Venice
  9. Intra-family links in the analysis of marital networks
  10. Energy Consumption of Evolutionary Algorithms in JavaScript
  11. Evaluation Metrics for Automated Typographic Poster Generation
  12. Self-loops in Social Networks: Behavior of Eigenvector Centrality
  13. Finding Turning Points in the History of the Republic of Venice through Statistical Analysis of the Time Series of Noble Marriages
  14. Chatbots and messaging platforms in the classroom: An analysis from the teacher’s perspective
  15. Distributed and Asynchronous Population-Based Optimization Applied to the Optimal Design of Fuzzy Controllers
  16. It’s a Doge’s Life: Examining Term Limits in Venetian Doges’ Life Tenure
  17. It’s a Doges’ Life: Examining Term Limits in Venetian Doges Life Tenure
  18. Optimal Fuzzy Controller Design for Autonomous Robot Path Tracking Using Population-Based Metaheuristics
  19. A Brave New Algorithm to Maintain the Exploration/Exploitation Balance
  20. Exploring the Role of Chatbots and Messaging Applications in Higher Education: A Teacher’s Perspective
  21. Paradiseo: from a modular framework for evolutionary computation to the automated design of metaheuristics
  22. Using Fuzzy Inference Systems for the Creation of Forex Market Predictive Models
  23. Event-Driven Multi-algorithm Optimization: Mixing Swarm and Evolutionary Strategies
  24. Studying How to Apply Chatbots Technology in Higher-Education: First Results and Future Strategies
  25. DatAC: A visual analytics platform to explore climate and air quality indicators associated with the COVID-19 pandemic in Spain
  26. Population sizing of cellular evolutionary algorithms
  27. Moving target defense through evolutionary algorithms
  28. Delivering diverse web server configuration in a moving target defense using evolutionary algorithms
  29. Implementation matters, also in concurrent evolutionary algorithms
  30. Improving evolution of service configurations for moving target defense
  31. A Method for Estimating the Computational Complexity of Multimodal Functions
  32. An Event-Based Architecture for Cross-Breed Multi-population Bio-inspired Optimization Algorithms
  33. Automatic Rule Extraction from Access Rules Using Genetic Programming
  34. Empirical Evaluation of Distance Measures for Nearest Point with Indexing Ratio Clustering Algorithm
  35. Distributed multi-objective evolutionary optimization using island-based selective operator application
  36. Steady state particle swarm
  37. Beating uncertainty in racing bot evolution through enhanced exploration and pole position selection
  38. Genealogical patterns in evolutionary algorithms
  39. Finding new ways to imitate nature in modern computers
  40. Improved free form evolution for angry birds structures
  41. Concurrency in evolutionary algorithms
  42. Computational Intelligence
  43. Speeding Up Evaluation of Structures for the Angry Birds Game
  44. Bioinspired Algorithms in Complex Ephemeral Environments
  45. From ephemeral computing to deep bioinspired algorithms: New trends and applications
  46. The Evolutionary Race: Improving the Process of Evaluating Car Controllers in Racing Simulators
  47. Automated playtesting in collectible card games using evolutionary algorithms: A case study in hearthstone
  48. A modern, event-based architecture for distributed evolutionary algorithms
  49. Cloudy distributed evolutionary computation
  50. Mapping evolutionary algorithms to a reactive, stateless architecture
  51. Particle swarm and population structure
  52. Performance improvements of evolutionary algorithms in perl 6
  53. Dynamic Models of Partially Connected Topologies for Population-Based Metaheuristics
  54. Alife in the Clouds: A Short Review of Applications of Artificial Life to Cloud Computing and Back
  55. Increasing Performance via Gamification in a Volunteer-Based Evolutionary Computation System
  56. Introducing an Event-Based Architecture for Concurrent and Distributed Evolutionary Algorithms
  57. Revisiting Population Structure and Particle Swarm Performance
  58. The Influence of Input Data Standardization Methods on the Prediction Accuracy of Genetic Programming Generated Classifiers
  59. Studying real traffic and mobility scenarios for a Smart City using a new monitoring and tracking system
  60. Benchmarking a pool-based execution with GA and PSO workers on the BBOB noiseless testbed
  61. Gamification techniques in collaborative interactive evolutionary computation
  62. Randomized parameter settings for a pool-based particle swarm optimization algorithm
  63. evospace-js
  64. An open source implementation of an intuitionistic fuzzy inference system in Clojure
  65. Exploiting the social graph: Increasing engagement in a collaborative Interactive Evolution application
  66. Time series forecasting using evolutionary neural nets implemented in a volunteer computing system
  67. Analysing the influence of the fitness function on genetically programmed bots for a real-time strategy game
  68. Applying computational intelligence methods for predicting the sales of newly published books in a real editorial business management environment
  69. Computational Intelligence
  70. Early Prediction of the Winner in StarCraft Matches
  71. Enhancing Student Engagement via Reduction of Frustration with Programming Assignments using Machine Learning
  72. Comparing Heterogeneous and Homogeneous Flocking Strategies for the Ghost Team in the Game of Ms. Pac-Man
  73. Evolutionary deckbuilding in hearthstone
  74. Asynchronous Steady State Particle Swarm
  75. Cloudy Distributed Evolutionary Algorithms
  76. NodIO
  77. Performance for the Masses
  78. A comparison of implementations of basic evolutionary algorithm operations in different languages
  79. Visualizing for Success
  80. EvoloPy: An Open-source Nature-inspired Optimization Framework in Python
  81. Computational Intelligence
  82. Ranking the Performance of Compiled and Interpreted Languages in Genetic Algorithms
  83. Studying the effect of population size in distributed evolutionary algorithms on heterogeneous clusters
  84. Corporate security solutions for BYOD: A novel user-centric and self-adaptive system
  85. Towards automatic StarCraft strategy generation using genetic programming
  86. Soft Computing Techniques Applied to Corporate and Personal Security
  87. Designing and Modeling a Browser-Based DistributedEvolutionary Computation System
  88. Low or no cost distributed evolutionary computation
  89. Forced evolution in silico by artificial transposons and their genetic operators: The ant navigation problem
  90. Ephemeral Computing and Bioinspired Optimization - Challenges and Opportunities
  91. A Hybrid Fuzzy Genetic Algorithm for an Adaptive Traffic Signal System
  92. Cybersecurity and Honeypots: Experience in a Scientific Network Infrastructure
  93. Modelling a Human-Like Bot in a First Person Shooter Game
  94. There is Noisy Lunch: A Study of Noise in Evolutionary Optimization Problems
  95. The EvoSpace Model for Pool-Based Evolutionary Algorithms
  96. A novel representation of genomic sequences for taxonomic clustering and visualization by means of self-organizing maps
  97. Open classroom: enhancing student achievement on artificial intelligence through an international online competition
  98. A methodology for designing emergent literary backstories on non-player characters using genetic algorithms
  99. Assessing different architectures for evolutionary algorithms in javascript
  100. Enforcing corporate security policies via computational intelligence techniques
  101. NodEO, a multi-paradigm distributed evolutionary algorithm platform in JavaScript
  102. KANTS: A Stigmergic Ant Algorithm for Cluster Analysis and Swarm Art
  103. MUSES
  104. Creating autonomous agents for playing Super Mario Bros game by means of evolutionary finite state machines
  105. Designing robust volunteer-based evolutionary algorithms
  106. Introduction to the special issue on evolutionary intelligence in games
  107. Genetic Programming
  108. Going a Step Beyond the Black and White Lists for URL Accesses in the Enterprise by Means of Categorical Classifiers
  109. Implementing Parallel Genetic Algorithm Using Concurrent-functional Languages
  110. Particle Swarms with Dynamic Topologies and Conservation of Function Evaluations
  111. Studying and Tackling Noisy Fitness in Evolutionary Design of Game Characters
  112. New solver and optimal anticipation strategies design based on evolutionary computation for the game of MasterMind
  113. Using statistical tools to determine the significance and relative importance of the main parameters of an evolutionary algorithm
  114. Adapting the Bak-Sneppen Model to a Dynamic and Partially Connected Grid of Hierarchical Species
  115. EvoSpace-i
  116. Developing services in a service oriented architecture for evolutionary algorithms
  117. Adapting evolutionary algorithms to the concurrent functional language Erlang
  118. Partially connected topologies for particle swarm
  119. Improving evolutionary solutions to the game of mastermind using an entropy-based scoring method
  120. Migration study on a pareto-based island model for MOACOs
  121. A search for scalable evolutionary solutions to the game of MasterMind
  122. A study on time-varying partially connected topologies for the particle swarm
  123. Fireworks: Evolutionary art project based on EvoSpace-interactive
  124. Is there a free lunch for cloud-based evolutionary algorithms?
  125. Towards a multiobjective evolutionary approach to inventory and routing management in a retail chain
  126. hCHAC: A family of MOACO algorithms for the resolution of the bi-criteria military unit pathfinding problem
  127. Preface
  128. Influence of selective pressure on quality of solutions and speed of evolutionary mastermind
  129. Photo rendering with swarms: From figurative to abstract pherogenic imaging
  130. The sandpile mutation Genetic Algorithm: an investigation on the working mechanisms of a diversity-oriented and self-organized mutation operator for non-stationary functions
  131. Pareto-based multi-colony multi-objective ant colony optimization algorithms: an island model proposal
  132. Service oriented evolutionary algorithms
  133. A network analysis of the 2010 FIFA world cup champion team play
  134. Complex systems in sports: Introduction to the special issue
  135. Performance and Scalability of Particle Swarms with Dynamic and Partially Connected Grid Topologies
  136. Testing the Differences of using RGB and HSV Histograms during Evolution in Evolutionary Art
  137. The L-Co-R Co-evolutionary Algorithm - A Comparative Analysis in Medium-term Time-series Forecasting Problems
  138. Cloud-based evolutionary algorithms: An algorithmic study
  139. Pool vs. Island Based Evolutionary Algorithms: An Initial Exploration
  140. Using Student Conferences to Increase Participation in the Classroom: A Case Study
  141. Designing and testing a pool-based evolutionary algorithm
  142. Adaptive bots for real-time strategy games via map characterization
  143. Effect of Noisy Fitness in Real-Time Strategy Games Player Behaviour Optimisation Using Evolutionary Algorithms
  144. Generating colored 2-dimensional representations of sleep EEG with the KANTS clustering algorithm
  145. Particle swarm with self-organized criticality
  146. SofEA
  147. Validating design choices in a pool-based distributed evolutionary algorithms architecture
  148. Scaling in distributed evolutionary algorithms with persistent population
  149. Applications of Evolutionary Computation
  150. Determining the significance and relative importance of parameters of a simulated quenching algorithm using statistical tools
  151. Cloud-based Evolutionary Parallel Computation Using Low Cost Storage Services
  152. A comparative study on the performance of dissortative mating and immigrants-based strategies for evolutionary dynamic optimization
  153. Diversity Through Multiculturality: Assessing Migrant Choice Policies in an Island Model
  154. Using free cloud storage services for distributed evolutionary algorithms
  155. Assessing speed-ups in commodity cloud storage services for distributed evolutionary algorithms
  156. From pherographia to color pherographia: Color sketching with artificial ants
  157. Optimizing player behavior in a real-time strategy game using evolutionary algorithms
  158. Optimizing worst-case scenario in evolutionary solutions to the MasterMind puzzle
  159. Applications of Evolutionary Computation
  160. Sleeping with ants, SVMs, multilayer perceptrons and SOMs
  161. Assessing efficiency of different evolutionary strategies playing MasterMind
  162. Evolving the cooperative behaviour in Unreal™ bots
  163. Beating exhaustive search at its own game
  164. Genetic evolution of fuzzy finite state machines to control bots in a first-person shooter game
  165. An evolutionary approach to integrated inventory and routing management in a real world case
  166. Applying support vector machines and mutual information to book losses prediction
  167. Controlling bots in a First Person Shooter game using genetic algorithms
  168. Fluid evolutionary algorithms
  169. Statistical analysis of the parameters of the simulated annealing algorithm
  170. Bloat Control Operators and Diversity in Genetic Programming: A Comparative Study
  171. Applications of Evolutionary Computation
  172. EvAg: a scalable peer-to-peer evolutionary algorithm
  173. Algorithm::Evolutionary, a flexible Perl module for evolutionary computation
  174. Genotypic differences and migration policies in an island model
  175. Improving genetic algorithms performance via deterministic population shrinkage
  176. Multiobjective genetic programming approach for a smooth modeling of the release kinetics of a pheromone dispenser
  177. CHAC, A MOACO algorithm for computation of bi-criteria military unit path in the battlefield: Presentation and first results
  178. Multikulti algorithm: Using genotypic differences in adaptive distributed evolutionary algorithm migration policies
  179. Increasing GP Computing Power for Free via Desktop GRID Computing and Virtualization
  180. Automatic detection of trends in time-stamped sequences: an evolutionary approach
  181. NectaRSS, an intelligent RSS feed reader
  182. Visualizing the evolution of a web-based social network
  183. Prune and Plant: A New Bloat Control Method for Genetic Programming
  184. Study of the Robustness of a Meta-Algorithm for the Estimation of Parameters in Artificial Neural Networks Design
  185. Tracking Extrema in Dynamic Fitness Functions with Dissortative Mating Genetic Algorithms
  186. A self-organized criticality mutation operator for dynamic optimization problems
  187. Automatic generation of XSLT stylesheets using evolutionary algorithms
  188. Discovering causes of financial distress by combining evolutionary algorithms and artificial neural networks
  189. Evolving machine microprograms
  190. Evolvable agents, a fine grained approach for distributed evolutionary computing: walking towards the peer-to-peer computing frontiers
  191. Asynchronous distributed genetic algorithms with Javascript and JSON
  192. Comparing multiobjective evolutionary ensembles for minimizing type I and II errors for bankruptcy prediction
  193. Evolutionary system for prediction and optimization of hardware architecture performance
  194. Exploring population structures for locally concurrent and massively parallel Evolutionary Algorithms
  195. Influence of parameters on the performance of a MOACO algorithm for solving the bi-criteria military path-finding problem
  196. Resilience to churn of a peer-to-peer evolutionary algorithm
  197. A genetic algorithm for dynamic modelling and prediction of activity in document streams
  198. Balancing safety and speed in the military path finding problem
  199. Browser-based distributed evolutionary computation
  200. Complex networks and evolutionary computation
  201. Configuring an evolutionary tool for the inventory and transportation problem
  202. Distributed evolutionary computation for fun and profit
  203. Exploring selection mechanisms for an agent-based distributed evolutionary algorithm
  204. Comparing evolutionary hybrid systems for design and optimization of multilayer perceptron structure along training parameters
  205. Where is evolutionary computation going? A temporal analysis of the EC community
  206. Who is the best connected EC researcher?
  207. Beyond source code: The importance of other artifacts in software development (a case study)
  208. Finding a needle in a haystack using hints and evolutionary computation: the case of evolutionary MasterMind
  209. Parallel Problem Solving from Nature - PPSN IX
  210. Modeling Malaria with Multi-Agent Systems
  211. Evolving RBF neural networks for time-series forecasting with EvRBF
  212. Parallel Problem Solving from Nature - PPSN VIII
  213. Evolving two-dimensional fuzzy systems
  214. Statistical analysis of the parameters of a neuro-genetic algorithm
  215. Web newspaper layout optimization using simulated annealing
  216. Statistical analysis of the main parameters involved in the design of a genetic algorithm
  217. Parallel Problem Solving from Nature — PPSN VII
  218. Optimization of web newspaper layout in real time
  219. SOMCD: Method for evaluating protein secondary structure from UV circular dichroism spectra
  220. G-Prop: Global optimization of multilayer perceptrons using GAs
  221. Mapping and fuzzy classification of macromolecular images using self-organizing neural networks
  222. Parallel Problem Solving from Nature PPSN VI
  223. Application of the Fuzzy Kohonen Clustering Network to biological macromolecules images classification
  224. Improved automatic classification of biological particles from electron-microscopy images using genetic neural nets
  225. Optimizing web newspaper layout using simulated annealing
  226. SA-prop: Optimization of multilayer perceptron parameters using simulated annealing
  227. Optimizing web page layout using an annealed genetic algorithm as client-side script
  228. A GA-optimized neural network for classification of biological particles from electron-microscopy images
  229. Advances in Artificial Life
  230. Proteinotopic feature maps
  231. Evaluation of secondary structure of proteins from UV circular dichroism spectra using an unsupervised learning neural network
  232. Parallel quadrant interlocking factorization on hypercube computers
  233. Application of vector quantization algorithms to protein classification and secondary structure computation