All Stories

  1. Individual strategic profiles in tacit coordination games
  2. Cultural background affects strategic behavior in tacit coordination games.
  3. Modeling Individual Tacit Coordination Abilities
  4. Avoiding game-tree pathology in 2-player adversarial search
  5. Modeling agent’s preferences by its designer’s social value orientation
  6. The Effect of Culture and Social Orientation on Player’s Performances in Tacit Coordination Games
  7. Decision-making and opinion formation in simple networks
  8. Automatic negotiation: playing the domain instead of the opponent
  9. DoNA—A Domain-Based Negotiation Agent
  10. Avoiding Game-Tree Pathology in Multi-player Games
  11. A BDI-based agent architecture for social competent agents
  12. NegoChat-A: a chat-based negotiation agent with bounded rationality
  13. First Steps in Chat-Based Negotiating Agents
  14. Manipulating Games by Sharing Information
  15. Combining psychological models with machine learning to better predict people’s decisions
  16. The social landscape: reasoning on the social behavior spectrum
  17. The MP-MIX Algorithm: Dynamic Search Strategy Selection in Multiplayer Adversarial Search
  18. The Life Game: Cognitive Strategies for Repeated Stochastic Games
  19. Reasoning about Groups: A Cognitive Model for the Social Behavior Spectrum
  20. The adversarial activity model for bounded rational agents
  21. Using a Social Orientation Model for the Evolution of Cooperative Societies
  22. Using focal point learning to improve human–machine tacit coordination
  23. Emergence of cooperative societies in evolutionary games
  24. Emergence of cooperative societies in evolutionary games
  25. An adversarial environment model for bounded rational agents in zero-sum interactions