All Stories

  1. A systems-based internal audit of your organisation
  2. Horizon scanning
  3. How to become a digitally-enabled and visionary leader
  4. How to create responsive business models
  5. How to critically understand the digital landscape
  6. Internalising external stimulus
  7. Managing the digital transformation of an organisation
  8. Overcoming the legacy of processes, systems and people
  9. Read me first
  10. Strategic Digital Transformation
  11. The challenge of new, ever-changing technology and how to keep up
  12. The value of transparency, sharing, customisation, boldness and openness
  13. What is organisational digital maturity?
  14. What to plan and when to make decisions with data
  15. Why do strategic digital transformation?
  16. Design Thinking and Co-creation in the Business Curriculum
  17. Creating a Successful Digital Presence
  18. The Impact of Human Choice and Computers and Technical Committee 9 on ICTs and Society: A Critical Sociotechnical Tale
  19. Digital transformation during a lockdown
  20. Digital and Social Media Marketing
  21. Strategic Digital Transformation
  22. Ingress Rooms: Sustainable and Scalable Games for Learning
  23. Knowledge exchange partnership leads to digital transformation at Hydro‐X Water Treatment, Ltd.
  24. Creatively prototyping the future high street
  25. The social supply chain
  26. Securing Multiple Digital Identities
  27. Making MadLab: A creative space for innovation and creating prototypes
  28. Laboring Online: Are There “New” Labor Processes In Virtual Game Worlds?
  29. 11. Life, Death and Everyday Experience of Social Media
  30. Science fiction prototypes: Visionary technology narratives between futures
  31. A Day in the Digital Life: A Preliminary Sousveillance Study
  32. Reframing Online Shopping Through Innovative and Organic User-Oriented Design
  33. Conflict and identity shape shifting in an online financial community
  34. Blog/shop: it is authentic so don't worryˆˆˆ
  35. Exploring "Events" as an Information Systems Research Methodology
  36. Exploring "Events" as an Information Systems Research Methodology
  37. The Polysemy of Human–Computer Interaction
  38. Gay men, Gaydar and the commodification of difference
  39. Going offline: An exploratory cultural artifact analysis of an internet dating site's development trajectories
  40. Sustainable virtual world ecosystems
  41. Exploring "Events" as an Information Systems Research Methodology
  42. We like… cultural traits in cyberculture
  43. Fight club: culture, conflict and everyday life amongst an online 'community'
  44. The social construction of electronic space
  45. Academic referencing of Internet‐based resources
  46. Academic referencing of Internet-based resources
  47. Exploring "Events" as an Information Systems Research Methodology