All Stories

  1. Personalization Is No Miracle Cure: Evaluation of a Technology-Enhanced Self-Regulated Learning Intervention for Continuing Education
  2. Design and Evaluation of an AI-Based Conversational Agent for Adaptive Feedback in Educational Robotics
  3. Technology-enhanced personalized learning environments based on prior knowledge in continuing education: An experimental study
  4. Effects of teacher, peer and self-feedback on student improvement in online assessment: the role of individuals’ presumptions and feedback literacy
  5. Adaptive serious games assessment: The case of the blood transfusion game in nursing education
  6. Students’ perceived impact of GenAI tools on learning and assessment in higher education: the role of individual AI competence
  7. Best Practices for Conducting Systematic Reviews: Perspectives of Experienced Systematic Review Researchers in Educational Sciences
  8. Designing adaptive learning environments for continuing education: Stakeholders’ perspectives on indicators and interventions
  9. Demystifying the Power of Generative Artificial Intelligence Tools in Higher Education
  10. Self-regulated learning strategies in continuing education: A systematic review and meta-analysis
  11. A pilot study on individual and contextual factors influencing teachers’ digitalisation process
  12. Evidence-based development of an instrument for the assessment of teachers’ self-perceptions of their artificial intelligence competence
  13. Feedback literacy matters: unlocking the potential of learning analytics-based feedback
  14. Artificial Intelligence in Education: Implications for Policymakers, Researchers, and Practitioners
  15. Artificial intelligence in entrepreneurship education: a scoping review
  16. Foundations of Assessment Analytics
  17. Future Directions of Assessment Analytics
  18. SuperCyberKids: Enhancing Cybersecurity Education in K-12 Through Digital Game-Based Learning
  19. Investigating digital entrepreneurship competence in an online practical training program
  20. Modularizing MOOCs for Professional Learning: Prospects and Challenges for Instructional Design
  21. Social anxiety in digital learning environments: an international perspective and call to action
  22. Online Assessment in Higher Education: A Systematic Review
  23. Reciprocal issues of artificial and human intelligence in education
  24. Educational Data Analytics for Teachers and School Leaders
  25. Toward a categorisation of indicators for assessment analytics
  26. Adoption of learning analytics
  27. Analytics for Game-Based Learning
  28. Adding Value and Ethical Principles to Educational Data
  29. Learning Analytics
  30. Online and Blended Teaching and Learning Supported by Educational Data
  31. Teaching Analytics
  32. Investigating students' use of self‐assessments in higher education using learning analytics
  33. A Categorization of Workplace Learning Goals for Multi-Stakeholder Recommender Systems: A Systematic Review
  34. A systems perspective on data and analytics for distance education
  35. Correction: Effectiveness of virtual team learning in entrepreneurship education: a survey study
  36. Effectiveness of virtual team learning in entrepreneurship education: a survey study
  37. Conclusions and Future Direction
  38. Educational Data Literacy
  39. Educational Data Literacy and Educational Data Literacy Competence Frameworks: An Environmental Scan
  40. Introduction
  41. Learn2Analyse Educational Data Literacy Competence Profile: From Theory to Practice
  42. The Learn2Analyse Educational Data Literacy Competence Profile
  43. Mobile Learning and Social Media Applied in Entrepreneurship Education Courses in a Higher Vocational College
  44. Leveraging Learning Analytics for Assessment and Feedback
  45. Learning Factories 4.0 in technical vocational schools: can they foster competence development?
  46. Multidisciplinary digital competencies of pre-service vocational teachers
  47. Teachers’ perspective on school development at German vocational schools during the Covid-19 pandemic
  48. Putting learning back into learning analytics: actions for policy makers, researchers, and practitioners
  49. Utilising learning analytics to support study success in higher education: a systematic review
  50. Supporting higher education students through analytics systems
  51. Models for Creative Inventions
  52. Alternate Reality Games as Inventions
  53. Development and Implementation of a Maturity Model of Digital Transformation
  54. NETWORK ANALYTICS OF COLLABORATIVE PROBLEM-SOLVING
  55. Mobile learning analytics in higher education: usability testing and evaluation of an app prototype
  56. The importance of students’ motivational dispositions for designing learning analytics
  57. The Dynamics of Learning Engagement in Challenge-Based Online Learning
  58. Integrating STEM Opportunities for Young Learners
  59. Informing learning design through analytics: Applying network graph analysis
  60. Digital Workplace Learning
  61. Features students really expect from learning analytics
  62. Linking analytics data and digital systems for supporting cognition and exploratory learning in 21st Century
  63. How We Learn at the Digital Workplace
  64. Academic staff perspectives on first-year students’ academic competencies
  65. Analysing Performance in Authentic Digital Scenarios
  66. Designing Effective Digital Learning Environments: Toward Learning Analytics Design
  67. Move Your Mind: Creative Dancing Humanoids as Support to STEAM Activities
  68. Models for Creative Inventions
  69. Are Higher Education Institutions Prepared for Learning Analytics?
  70. Employee Perspectives on MOOCs for Workplace Learning
  71. Exploring the relationship of ethics and privacy in learning analytics and design: implications for the field of educational technology
  72. Students' Acceptance of Tablet PCs in the Classroom
  73. Student perceptions of privacy principles for learning analytics
  74. Collaboration, multi-tasking and problem solving performance in shared virtual spaces
  75. Digital systems supporting cognition and exploratory learning in twenty-first century: guest editorial
  76. Challenging Authentic Digital Scenarios
  77. Competencies in Teaching, Learning and Educational Leadership in the Digital Age
  78. Foundation of Digital Badges and Micro-Credentials
  79. Learning with Data: Visualization to Support Teaching, Learning, and Assessment
  80. Effects of experimentally induced emotions on model-based reasoning
  81. Interactions Between Cognitive Psychology, Educational Technology, and Computing in the Digital Age
  82. The Changing Importance of Factors Influencing Students’ Choice of Study Mode
  83. Serious Games Analytics
  84. Emerging Technologies for STEAM Education
  85. Disruptive Technologies Affecting Academia and Professional Practice: An Introduction to the Special Section
  86. Toward automated computer-based visualization and assessment of team-based performance.
  87. Development and Validation of a Learning Analytics Framework: Two Case Studies Using Support Vector Machines
  88. Challenges for Education in a Connected World: Digital Learning, Data Rich Environments, and Computer-Based Assessment—Introduction to the Inaugural Special Issue of Technology, Knowledge and Learning
  89. AKOVIA: Automated Knowledge Visualization and Assessment
  90. Inaugural Editorial for Technology, Knowledge and Learning
  91. Exploring learning how to learn in a team-based engineering education
  92. Advances in cognitive psychology, educational technology and computing: An introduction to the special issue
  93. Cognitive, metacognitive and motivational perspectives on preflection in self-regulated online learning
  94. Digital Knowledge Maps in Education
  95. Curriculum Models for the 21st Century
  96. Digital Systems for Open Access to Formal and Informal Learning
  97. Guiding the design of lessons by using the MAPLET framework: matching aims, processes, learner expertise and technologies
  98. Digital Knowledge Mapping in Educational Contexts
  99. Developing Australian Undergraduate Students’ Science Communication Skills Through Collaboratively Created Digital Knowledge Maps
  100. Shared Cognitions in a Field of Informal Education: Knowledge Maps Towards Money Management of Young Adults
  101. Research-Based Learning: Connecting Research and Instruction
  102. Curriculum Design for the Twenty-First Century
  103. Model-Based Tools for Knowledge Assessment
  104. Towards innovation in complex problem solving research: an introduction to the special issue
  105. Model-based reasoning
  106. The acceptance of Tablet-PCs in classroom instruction: The teachers’ perspectives
  107. Validation study of a method for assessing complex ill-structured problem solving by using causal representations
  108. Models for Creative Inventions
  109. Ubiquitous and Mobile Learning in the Digital Age
  110. Alternate Reality Games as Inventions
  111. Facilitating Complex Learning by Mobile Augmented Reality Learning Environments
  112. Assessment in Game-Based Learning
  113. Assessment for Game-Based Learning
  114. Measures of Similarity
  115. Blended Learning
  116. Computer-Based Learning
  117. Computer Simulation Model
  118. Learning Management System
  119. Design of Learning Environments
  120. Towards Learning and Instruction in Web 3.0
  121. Dynamic Modeling as a Cognitive Regulation Scaffold for Developing Complex Problem-Solving Skills in an Educational Massively Multiplayer Online Game Environment
  122. A longitudinal perspective on inductive reasoning tasks. Illuminating the probability of change
  123. Identifying cross-domain distinguishing features of cognitive structure
  124. States and Processes of Learning Communities. Engaging Students in Meaningful Reflection and Learning
  125. Bridging the Gap between Expert-Novice Differences
  126. Reading guided by automated graphical representations: How model-based text visualizations facilitate learning in reading comprehension tasks
  127. Multiple Perspectives on Problem Solving and Learning in the Digital Age
  128. Text-Guided Automated Self Assessment
  129. Quantitative Bildungsforschung
  130. Learning and Instruction in the Digital Age
  131. Computer-Based Diagnostics and Systematic Analysis of Knowledge
  132. Scope of Graphical Indices in Educational Diagnostics
  133. Automated Knowledge Visualization and Assessment
  134. Learning and Instruction in the Digital Age
  135. Editors’ introduction to the special issue on cognition & learning technology
  136. The mystery of cognitive structure and how we can detect it: tracking the development of cognitive structures over time
  137. Highly integrated model assessment technology and tools
  138. Relational, structural, and semantic analysis of graphical representations and concept maps
  139. Understanding Models for Learning and Instruction
  140. Practical Solutions for the Diagnosis of Progressing Mental Models
  141. Quantitative Bildungsforschung
  142. Intelligent Model-Based Feedback