All Stories

  1. Grasping Task in Teleoperation: Impact of Virtual Dashboard on Task Quality and Effectiveness
  2. Evaluation of a Haptic-Actuated Glove for Remote Human-Robot Interaction (HRI): A Proof of Concept
  3. Machine Learning for Predicting User Satisfaction in Human–Robot Interaction (HRI) Teleoperation Tasks
  4. Virtual Dashboard Design for Grasping Operations in Teleoperation Systems
  5. An augmented-reality-assisted immersive system for robotic arms teleoperation
  6. A passive and scalable magnetic mechanism for braille cursor, an innovative refreshable braille display
  7. Biometric handwriting analysis to support Parkinson’s Disease assessment and grading
  8. A Multi-modal Tool Suite for Parkinson’s Disease Evaluation and Grading
  9. BrailleCursor: an Innovative Refreshable Braille Display Based on a Single Sliding Actuator and Simple Passive Pins
  10. Proposal of a health care network based on big data analytics for PDs
  11. A Supervised Approach to Classify the Status of Bone Mineral Density in Post-Menopausal Women through Static and Dynamic Baropodometry
  12. A comparison between ANN and SVM classifiers for Parkinson’s disease by using a model-free computer-assisted handwriting analysis based on biometric signals
  13. Convex polygon fitting in robot-based neurorehabilitation
  14. Braille Cursor: An Innovative and Affordable Refreshable Braille Display Designed for Inclusion
  15. A model-free technique based on computer vision and sEMG for classification in Parkinson’s disease by using computer-assisted handwriting analysis
  16. A Model-Free Computer-Assisted Handwriting Analysis Exploiting Optimal Topology ANNs on Biometric Signals in Parkinson’s Disease Research
  17. An Improved Adaptive Robotic Assistance Methodology for Upper-Limb Rehabilitation
  18. A fully immersive VR-based haptic feedback system for size measurement in inspection tasks using 3D point clouds
  19. Vibrotactile feedback for aiding robot kinesthetic teaching of manipulation tasks
  20. Kids (learn how to) save lives in the school with the serious game Relive
  21. Online adaptive assistance control in robot-based neurorehabilitation therapy
  22. A RGB-D Sensor Based Tool for Assessment and Rating of Movement Disorders
  23. A Comprehensive Approach for Physical Rehabilitation Assessment in Multiple Sclerosis Patients Based on Gait Analysis
  24. A Survey on Innovative Refreshable Braille Display Technologies
  25. A Computer Aided Ophthalmic Diagnosis System Based on Tomographic Features
  26. A Novel Approach in Combination of 3D Gait Analysis Data for Aiding Clinical Decision-Making in Patients with Parkinson’s Disease
  27. A Supervised Breast Lesion Images Classification from Tomosynthesis Technique
  28. Computer Vision and EMG-Based Handwriting Analysis for Classification in Parkinson’s Disease
  29. A Robot-Assisted Neuro-Rehabilitation System for Post-Stroke Patients’ Motor Skill Evaluation with ALEx Exoskeleton
  30. RELIVE: A Markerless Assistant for CPR Training
  31. Let's play Relive! Young people may learn how to save lives with a serious game
  32. An IMU and RFID-based Navigation System Providing Vibrotactile Feedback for Visually Impaired People
  33. An Experimental Study on Fused-Deposition-Modeling Technology as an Alternative Method for Low-Cost Braille Printing
  34. RELIVE Tracking for quality cardiopulmonary resuscitation training: An experimental comparison with a standard CPR training mannequin
  35. A full upper limb robotic exoskeleton for reaching and grasping rehabilitation triggered by MI-BCI
  36. A neuromusculoskeletal model of the human upper limb for a myoelectric exoskeleton control using a reduced number of muscles
  37. An EMG-Controlled Robotic Hand Exoskeleton for Bilateral Rehabilitation
  38. Relive: A serious game to learn how to save lives
  39. A novel BCI-SSVEP based approach for control of walking in Virtual Environment using a Convolutional Neural Network
  40. Fall detection in indoor environment with kinect sensor
  41. An EMG-based approach for on-line predicted torque control in robotic-assisted rehabilitation
  42. An interaction torque control improving human force estimation of the rehab-exos exoskeleton
  43. A Robust Real-Time 3D Tracking Approach for Assisted Object Grasping
  44. Real-Time Emotion Recognition: An Improved Hybrid Approach for Classification Performance
  45. On multiuser perspectives in passive stereographic virtual environments
  46. Motion detection technology as a tool for cardiopulmonary resuscitation (CPR) quality training: A randomised crossover mannequin pilot study
  47. A new bounded jerk on-line trajectory planning for mimicking human movements in robot-aided neurorehabilitation
  48. An emg-based robotic hand exoskeleton for bilateral training of grasp
  49. A New Gaze-BCI-Driven Control of an Upper Limb Exoskeleton for Rehabilitation in Real-World Tasks
  50. A new Kinect-based guidance mode for upper limb robot-aided neurorehabilitation
  51. A New Marker-Less 3D Kinect-Based System for Facial Anthropometric Measurements
  52. A new gaze-tracking guidance mode for upper limb robot-aided neurorehabilitation
  53. Preliminary results of BRAVO project: Brain computer interfaces for Robotic enhanced Action in Visuo-motOr tasks
  54. An online trajectory planning method for visually guided assisted reaching through a rehabilitation robot
  55. Analysis and Clustering of MicroRNA Array: A New Efficient and Reliable Computational Method
  56. Hand and Arm Ownership Illusion through Virtual Reality Physical Interaction and Vibrotactile Stimulations