All Stories

  1. Exploring Familiarity and Knowledgeability in Conversational Virtual Agents
  2. Toward Understanding the Effects of Intelligence of a Virtual Character during an Immersive Jigsaw Puzzle Co-Solving Task
  3. The Effects of Virtual Character's Intelligence and Task's Complexity during an Immersive Jigsaw Puzzle Co-solving Task
  4. Exploring the Influence of Avatar Skin Tone in VR Educational Games
  5. Game Level Design to Evoke Spatial Exploration: The Influence of a Secondary Task
  6. The Effect of Dynamic Facial Asymmetries on the Perceived Believability, Appeal, and Naturalness of Animated Agents
  7. Exploring the Effects of Self-correction Behavior of an Intelligent Virtual Character during a Jigsaw Puzzle Co-solving Task
  8. Collaborating with my Doppelgänger
  9. Using Experimental Filmmaking to Create an Engaging Brain-Computer Interface
  10. Effects of Body Type and Voice Pitch on Perceived Audio-Visual Correspondence and Believability of Virtual Characters
  11. ManiLoco
  12. Synthesizing Game Levels for Collaborative Gameplay in a Shared Virtual Environment
  13. Evaluating the Sense of Embodiment through Out-of-Body Experience and Tactile Feedback
  14. A Mixed Reality Platform for Collaborative Technical Assembly Training
  15. Procedural Game Level Design to Trigger Spatial Exploration
  16. Holographic Sign Language Interpreters
  17. Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization
  18. The Effects of a Self-Similar Avatar Voice in Educational Games
  19. Evaluating Tutorial-Based Instructions for Controllers in Virtual Reality Games
  20. Fighting COVID-19 at Purdue University: Design and Evaluation of a Game for Teaching COVID-19 Hygienic Best Practices
  21. Photo Sequences of Varying Emotion: Optimization with a Valence-Arousal Annotated Dataset
  22. VR-PAVIB: The Virtual Reality Pedestrian-Autonomous Vehicle Interaction Benchmark
  23. Within a Virtual Crowd: Exploring Human Movement Behavior during Immersive Virtual Crowd Interaction
  24. Computational Design and Fabrication of Customized Gamepads
  25. Environment-Scale Fabrication