All Stories

  1. Exploring LLM-based Assistants with Smart Glasses for the Visually Impaired
  2. Gaze-Adaptive Foveation for Remote Rendered VR
  3. EyeNavGS: A 6-DoF Navigation Dataset and Record-n-Replay Software for Real-World 3DGS Scenes in VR
  4. FlyGS: Online 3DGS Model Construction Using a MAVLink-Connected Drone
  5. Harvesting Temporal Correlation in Large Vision-Language Models: Using Pose Estimation as a Case Study
  6. Composing Error Concealment Pipelines for Dynamic 3D Point Cloud Streaming
  7. LTS: A DASH Streaming System for Dynamic Multi-Layer 3D Gaussian Splatting Scenes
  8. SGSS: Streaming 6-DoF Navigation of Gaussian Splat Scenes
  9. Joint Learning of Point Clouds and Motion Vectors for Volumetric Video
  10. SmartParcels: Constructing Smart Communities Through Human-in-the-Loop Urban IoT Planning
  11. Urban Digital-Twin Planning for Sustainable Smart Cities: System Architecture, Preliminary Experiments, and Open Challenges
  12. Enhancing Skeletal Pose Estimation from mmWave Point Clouds Through Uncertainty Reduction
  13. Federated Learning Using Multi-Modal Sensors with Heterogeneous Privacy Sensitivity Levels
  14. Multi-frame Bitrate Allocation of Dynamic 3D Gaussian Splatting Streaming Over Dynamic Networks
  15. Adaptive Cloud VR Gaming Optimized by Gamer QoE Models
  16. A Driver Activity Dataset with Multiple RGB-D Cameras and mmWave Radars
  17. Memory-Efficient High-Accuracy Food Intake Activity Recognition with 3D mmWave Radars
  18. A Blind Streaming System for Multi-client Online 6-DoF View Touring
  19. Will Dynamic Foveation Boost Cloud VR Gaming Experience?
  20. Modeling Gamer Quality-of-Experience Using a Real Cloud VR Gaming Testbed
  21. A 6DoF VR Dataset of 3D virtualWorld for Privacy-Preserving Approach and Utility-Privacy Tradeoff
  22. A Dataset of Food Intake Activities Using Sensors with Heterogeneous Privacy Sensitivity Levels
  23. A Dynamic 3D Point Cloud Dataset for Immersive Applications
  24. On Objective and Subjective Quality of 6DoF Synthesized Live Immersive Videos
  25. HPFL: Federated Learning by Fusing Multiple Sensor Modalities with Heterogeneous Privacy Sensitivity Levels
  26. Optimal Camera Placement for 6 Degree-of-Freedom Immersive Video Streaming Without Accessing 3D Scenes
  27. Error Concealment of Dynamic 3D Point Cloud Streaming
  28. AI-Assisted Food Intake Activity Recognition Using 3D mmWave Radars
  29. Modeling the User Experience of Watching 360° Videos with Head-Mounted Displays
  30. Optimizing Immersive Video Coding Configurations Using Deep Learning: A Case Study on TMIV
  31. Dynamic 3D point cloud streaming
  32. SmartParcels
  33. SmartParcels
  34. On the Performance Comparisons of Native and Clientless Real-Time Screen-Sharing Technologies
  35. Performance Measurements on a Cloud VR Gaming Platform
  36. A Survey on 360° Video Streaming
  37. Delay-Sensitive Video Computing in the Cloud
  38. Crowdsourced Mobile Data Transfer with Delay Bound
  39. Toward an Adaptive Screencast Platform
  40. Towards Ultra-Low-Bitrate Video Conferencing Using Facial Landmarks
  41. Smart Beholder
  42. Challenged Content Delivery Network
  43. Smart Beholder
  44. GamingAnywhere
  45. GamingAnywhere