All Stories

  1. Enhancing Synthetic Data Realism for Autonomous Vehicles Using Segmentation-Guided ControlNet
  2. Face Off: Evaluating Virtual Human Expressions and Non-Tracking Control Methods in VR
  3. Artificial intelligence (AI)-driven technologies for managing pediatric speech and language therapy: A scoping review
  4. Mythology Meets Technology: Transforming a 2D Game into a Virtual Reality Journey for Language Reconnection
  5. Rekindling Connections to Languages through Socio-Cultural Immersion Using Game-Based Learning and Virtual Reality: Cipher VR Case Study
  6. Investigating the impact of encoder architectures and batch size on depth estimation through semantic consistency
  7. Investigating how speech and animation realism influence the perceived personality of virtual characters and agents
  8. Human or Robot?
  9. Latent Dynamics for Artefact-Free Character Animation via Data-Driven Reinforcement Learning
  10. Learned Dynamics Models and Online Planning for Model-Based Animation Agents
  11. Examining the effects of a virtual character on learning and engagement in serious games
  12. FrankenFolk
  13. Perception of Approach and Reach in Combined Interaction Tasks
  14. Emotion Capture
  15. Perception of complex emotional body language of a virtual character with limb modifications
  16. The TARDIS Framework: Intelligent Virtual Agents for Social Coaching in Job Interviews
  17. Perceptually plausible formations for virtual conversers
  18. Perception of Complex Emotional Body Language of a Virtual Character
  19. Metropolis: Multisensory Simulation of a Populated City
  20. Perceptual effects of scene context and viewpoint for virtual pedestrian crowds
  21. Seeing is believing
  22. Talking bodies
  23. Modeling Groups of Plausible Virtual Pedestrians
  24. Perceptual evaluation of position and orientation context rules for pedestrian formations