All Stories

  1. Personalizing Cultural Heritage Access in a Virtual Reality Exhibition: A User Study on Viewing Behavior and Content Preferences
  2. Academic Games - Mapping the Use of Video Games in Research Contexts
  3. Victimization, Bullying, and Emotional Competence: Longitudinal Associations in (Pre)Adolescents With and Without Developmental Language Disorder
  4. Aggression in Malaysian adolescents: Validation of the IRPA self-report to measure reactive and proactive aggression
  5. Validation of the Portuguese emotion awareness questionnaire for children and adolescents