All Stories

  1. The First Cadenza Challenge: Perceptual Evaluation of Machine Learning Systems to Improve Audio Quality of Popular Music for Those with Hearing Loss
  2. The First Cadenza Challenges: Using Machine Learning Competitions to Improve Music for Listeners With a Hearing Loss
  3. The cadenza woodwind dataset: Synthesised quartets for music information retrieval and machine learning
  4. Evaluating the perceived affective qualities of urban soundscapes through audiovisual experiments
  5. Muddy, muddled, or muffled? Understanding the perception of audio quality in music by hearing aid users
  6. Using scale modelling to assess the prehistoric acoustics of Stonehenge
  7. On Performance and Perceived Effort in Trail Runners Using Sensor Control to Generate Biosynchronous Music
  8. Misleading description of first and second order ambisonic systems
  9. User-guided Rendering of Audio Objects Using an Interactive Genetic Algorithm
  10. Acoustic Event Detection from Weakly Labeled Data Using Auditory Salience
  11. Background Adaptation for Improved Listening Experience in Broadcasting
  12. A Hybrid Intelligent Agent for Notification of Users Distracted by Mobile Phones in an Urban Environment
  13. Bruno Fazenda
  14. Automatic Speech-to-Background Ratio Selection to Maintain Speech Intelligibility in Broadcasts Using an Objective Intelligibility Metric
  15. Populating the Mix Space: Parametric Methods for Generating Multitrack Audio Mixtures
  16. Was palaeolithic rock art in caves guided by acoustic response?
  17. Influence of source location and temporal structure on spatial auditory saliency
  18. The effect of reverberation and audio spatialization on egocentric distance estimation of objects in stereoscopic virtual reality
  19. Were palaeolithic cave paintings placed because of acoustic resonances?
  20. A metric for predicting binaural speech intelligibility in stationary noise and competing speech maskers
  21. Evaluating a distortion-weighted glimpsing metric for predicting binaural speech intelligibility in rooms
  22. Variation in Multitrack Mixes: Analysis of Low-level Audio Signal Features
  23. Perception and automated assessment of audio quality in user generated content: An improved model
  24. Relationship between hedonic preference and audio quality in tests of music production quality
  25. Perception of Audio Quality in Productions of Popular Music
  26. Microphone Handling Noise: Measurements of Perceptual Threshold and Effects on Audio Quality
  27. Perceived Audio Quality of Sounds Degraded by Nonlinear Distortions and Single-Ended Assessment Using HASQI
  28. How to design your listening room free of resonant problems.
  29. Perception and automatic detection of wind-induced microphone noise
  30. Automatic detection of microphone handling noise
  31. Physical and numerical constraints in source modeling for finite difference simulation of room acoustics
  32. Wind-induced microphone noise detection - automatically monitoring the audio quality of field recordings
  33. Modeling binaural receivers in finite difference simulation of room acoustics
  34. Perceptual evaluation of the functional and aesthetic degradation of speech by wind noise during recording
  35. Recreating the Sound of Stonehenge
  36. Modelling binaural receivers in finite difference simulation of room acoustics
  37. Perceptual evaluation of the functional and aesthetic degradation of speech by wind noise during recording
  38. Acoustic condition monitoring of wind turbines: Tip faults
  39. Perceptual descriptors for the characterization of reflection fields in small rooms.
  40. Accurate sound source localization in a reverberant environment using multiple acoustic sensors
  41. Advanced Instrumentation for Sound Monitoring