All Stories

  1. Arenite: A Physics-based Sandstone Simulator
  2. Interactive Invigoration: Volumetric Modeling of Trees with Strands
  3. Latent L-systems: Transformer-based Tree Generator
  4. Rhizomorph: The Coordinated Function of Shoots and Roots
  5. Forming Terrains by Glacial Erosion
  6. Procedural Urban Forestry
  7. PTRM: Perceived Terrain Realism Metric
  8. ICTree
  9. Urban Brush: Intuitive and Controllable Urban Layout Editing
  10. Authoring consistent landscapes with flora and fauna
  11. Authoring consistent landscapes with flora and fauna
  12. Automatic Deep Inference of Procedural Cities from Global-scale Spatial Data
  13. FabHandWear
  14. Inverse Procedural Modeling of Branching Structures by Inferring L-Systems
  15. Understanding and Exploiting Object Interaction Landscapes
  16. Understanding and Exploiting Object Interaction Landscapes
  17. Motion Style Retargeting to Characters With Different Morphologies
  18. WorldBrush
  19. Terrain Modelling from Feature Primitives
  20. A Survey on Procedural Modelling for Virtual Worlds