All Stories

  1. Mapping Psychosocial Determinants for Cancer Onset: An Umbrella Review
  2. Monitoring Physical Activity to Improve Well-Being and Promote Healthy Lifestyles. A Pilot Study to Test the Concordance Between Self-report Vs. Objective Measures Provided by Wearable Technologies
  3. Exploring AI-assisted design of executive function rehabilitation programs for individuals with ADHD: a mixed-methods evaluation of prompts and chatgpt outputs
  4. Clinical Decision Support Systems and Artificial Intelligence in ADHD Assessment and Rehabilitation: Opportunities and Challenges for Technology-Assisted Care
  5. Foreign language anxiety and cognition: a systematic review and meta-analysis
  6. The role of teachers' conception of students’ intelligence, self-efficacy and need frustration and satisfaction in shaping tendencies in teaching practices
  7. The public mental representations of deepfake technology: An in-depth qualitative exploration through Quora text data analysis
  8. Personality Traits and Sociodemographic Variables’ Effects on Parental Burnout During the Second and Fourth COVID-19 Waves in Italian Parents
  9. Direct Losses and Media Exposure to Death: The Long-Term Effect of Mourning during the COVID-19 Pandemic
  10. Psychological dimensions associated with youth engagement in climate change issues: a person-centered approach
  11. The Long-Term Effect of Mourning during the COVID-19 Pandemic: How Were People Affected by Direct Losses and Media Exposure to Death?
  12. The mediating role of academic motivation in the relationship between self-efficacy and learning strategies during the COVID-19 pandemic
  13. The Switch to Online Learning during the COVID-19 Pandemic: The Interplay between Personality and Mental Health on University Students
  14. Premorbid Personality Traits as Risk Factors for Behavioral Addictions: A Systematic Review of a Vulnerability Hypothesis
  15. The Psychological Impact of Online Learning During the COVID-19 Pandemic. A Survey on a Sample of Italian Undergraduates
  16. The Gaming World of Educational Robotics. A Review Study
  17. Protective and Educational Effects of Physical Activity Practice on Mental Health in Young Age during COVID-19 Lockdown
  18. A three-wave panel study on longitudinal relations between problematic social media use and psychological distress during the COVID-19 pandemic
  19. The relationship between fear of COVID-19 and intention to get vaccinated. The serial mediation roles of existential anxiety and conspiracy beliefs
  20. Factors Related to Women’s Psychological Distress during the COVID-19 Pandemic: Evidence from a Two-Wave Longitudinal Study
  21. Does Attentional Style Moderate the Relationship between Time Perspective and Social Network Addiction? A Cross-Sectional Study on a Sample of Social Networking Sites Users
  22. Do Mental Health and Vitality Mediate the Relationship between Perceived Control over Time and Fear of COVID-19? A Survey in an Italian Sample
  23. Cultural and psychological variables predicting academic dishonesty: a cross-sectional study in nine countries
  24. Time perspective and Facebook addiction: The moderating role of neuroticism
  25. Neuroticism and Fear of COVID-19. The Interplay Between Boredom, Fantasy Engagement, and Perceived Control Over Time
  26. The International Society for the Study of Individual Differences 2019 Conference
  27. The Italian version of the Thinking About Life Experiences Questionnaire and its Relationship with Gender, Age and Life Events on Facebook
  28. The Interplay Between Artificial Intelligence and Users’ Personalities: A New Scenario for Human-Computer Interaction in Gaming
  29. The effectiveness of using LEGO® robotics kits as cognitive and social rehabilitative toys
  30. Autobiographical memory, personality, and Facebook mementos
  31. Facebook self-disclosure and personality traits
  32. Social stigma, self-esteem, Body Mass Index and Internet addiction disorder. An exploratory study
  33. ​Influences among Motivation, Personality Traits, and Game Habits for Playing Pokémon GO
  34. Personality correlates of early Pokemon GO adopters.
  35. The Dimensions of Facebook Addiction as Measured by Facebook Addiction Italian Questionnaire and Their Relationships with Individual Differences
  36. Personality Variables as Predictors of Facebook Usage
  37. Robotic and virtual World Programming labs to Stimulate Reasoning and visual-spatial Abilities
  38. Robotics and Virtual Worlds: An Experiential Learning Lab
  39. Facebook as a Small World: a topological hypothesis
  40. Using Robotics Construction Kits as Metacognitive Tools: a Research in an Italian Primary School
  41. Factorial Structure of Web Credibility in a Population of Italian Internet Users: A Pilot Study
  42. Internet Addiction Disorder: An Italian Study
  43. NEW FRONTIERS FOR PSYCHOLOGY AND EDUCATION: ROBOTICS
  44. Children's cognitive abilities in construction and programming robots